HomeGamesUpdatesPricingMethodology
Steam News27 April 20206y ago

Update #37 - Improved Interaction

Update #37 features an improved interaction system and introduces customizable unit names.

Full notes

Full Run For Cover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedUpdate #37 features an improved interaction system and introduces customizable unit names. The new interaction system allows you to use a computer or open a chest directly without selecting the interaction ability first. It works pretty similar to moving your mouse over an enemy which will then automatically select your primary ability. These changes are visualized with 4 new mouse cursors. Neat stuff.
addedYou can now customize the name of your unit by clicking on its name in the character customization screen. The new names will be stored and displayed on the character details pages.
addedThe full list: - unit names are customizable now - added a hotkey R for reloading your units weapon - deactivated the selection marker for tanks - direct interaction without prior selection of interaction ability enabled - new mouse cursors for attack, selection, interaction and waiting added - loot on your movement path is highlighted

Run For Cover changes

addedUpdate #37 features an improved interaction system and introduces customizable unit names. The new interaction system allows you to use a computer or open a chest directly without selecting the interaction ability first. It works pretty similar to moving your mouse over an enemy which will then automatically select your primary ability. These changes are visualized with 4 new mouse cursors. Neat stuff.
addedYou can now customize the name of your unit by clicking on its name in the character customization screen. The new names will be stored and displayed on the character details pages.
addedThe full list: - unit names are customizable now - added a hotkey R for reloading your units weapon - deactivated the selection marker for tanks - direct interaction without prior selection of interaction ability enabled - new mouse cursors for attack, selection, interaction and waiting added - loot on your movement path is highlighted

Update #37 features an improved interaction system and introduces customizable unit names. The new interaction system allows you to use a computer or open a chest directly without selecting the interaction ability first. It works pretty similar to moving your mouse over an enemy which will then automatically select your primary ability. These changes are visualized with 4 new mouse cursors. Neat stuff.

You can now customize the name of your unit by clicking on its name in the character customization screen. The new names will be stored and displayed on the character details pages.

The full list:

  • unit names are customizable now
  • added a hotkey R for reloading your units weapon
  • deactivated the selection marker for tanks

direct interaction without prior selection of interaction ability enabled - new mouse cursors for attack, selection, interaction and waiting added - loot on your movement path is highlighted

Do you like this update? What is missing? Let us know in the comments below!

Source

Steam News / 27 April 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.