Update #33 introduces weapon perks and the mission map to the game. The new mission map lets you progress through challenges.
Full notes
Full Run For Cover update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes7 additions1 change0 removals
Gameplay
Maps
UI and audio
Fixes
addedUpdate #33 introduces weapon perks and the mission map to the game. The new mission map lets you progress through challenges. You get to keep your old equipment and experience points but you will face tougher enemies in exchange for better loot. The new weapon perks like increased critical damage, improved accuracy or life regeneration are randomly assigned to your weapons and are designed to make the loot system more interesting. You can find out if your weapon has a perk within the character sheet. A part of this update was already available earlier last week because I needed to fix a couple of issues that annoyed me.
addedadded campaign map with an unlock mechanic
changedreworked HP/AP display and slightly improved other UI elements
fixedfixed an overlay issue that occured when pressing escape
fixedfixed an animation issue during the office ambush
addedlevel up sound added
Run For Cover changes
addedUpdate #33 introduces weapon perks and the mission map to the game. The new mission map lets you progress through challenges. You get to keep your old equipment and experience points but you will face tougher enemies in exchange for better loot. The new weapon perks like increased critical damage, improved accuracy or life regeneration are randomly assigned to your weapons and are designed to make the loot system more interesting. You can find out if your weapon has a perk within the character sheet. A part of this update was already available earlier last week because I needed to fix a couple of issues that annoyed me.
addedadded campaign map with an unlock mechanic
changedreworked HP/AP display and slightly improved other UI elements
fixedfixed an overlay issue that occured when pressing escape
fixedfixed an animation issue during the office ambush
Update #33 introduces weapon perks and the mission map to the game. The new mission map lets you progress through challenges. You get to keep your old equipment and experience points but you will face tougher enemies in exchange for better loot. The new weapon perks like increased critical damage, improved accuracy or life regeneration are randomly assigned to your weapons and are designed to make the loot system more interesting. You can find out if your weapon has a perk within the character sheet. A part of this update was already available earlier last week because I needed to fix a couple of issues that annoyed me.
The Full List of Changes:
added campaign map with an unlock mechanic
reworked HP/AP display and slightly improved other UI elements
fixed an overlay issue that occured when pressing escape