Full notes
Full Run For Cover update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Run For Cover changes
Update #32 features 5 new perks and a brand new character screen that shows your character stats. A photo of your customized character is created and used as a new UI element to indicate your current selection. Enemies are now only using grenades when already wounded, giving the player more strategies to prevent damage.
The full list:
added a character screen that shows your stats
added a new UI element showing the unit that is currently selected
new perk 'Weakpoint': deals extra damage to wounded enemies
new perk 'Grenade Defense': reduces incoming grenade damage by one
new perk 'Last Shot': the last bullet / shell will cause critical damage
new perk 'Grenade Disable': attacks will prevent enemies from using grenades
new perk 'Tough': adds the ability to reduce incoming damage to one
added a new enemy type to the military encampment
enemies use grenades only when wounded, giving the player strategies to prevent damage
fixed an issue with the 'Continue' button being available for Mission 2 and Mission 3
Source
Changelog.gg summarizes and formats this update. How we read updates.
