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Steam News30 August 20196y ago

Update #31 - Checkpoints

This update introduces 2 checkpoints to the game. A small animation in the left corner indicates that a checkpoint was triggered and that the game just stored your progress permanently.

Full notes

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What changed

0 fixes3 additions3 changes0 removals
  • UI and audio
  • Events
  • Gameplay
changedThis update introduces 2 checkpoints to the game. A small animation in the left corner indicates that a checkpoint was triggered and that the game just stored your progress permanently. The last checkpoint is loaded when restarting the game or by clicking 'Continue' in the main menu. You can still play without checkpoints by clicking on the 'Challenge' button in the mission selection. The challenge mode is slightly harder than the story mode now. The full list of changes:
changedthe challenge mode is slightly harder now
addedadded spawn animations to the units of the player
addedadded a slider to speed up animations
addedadded more ammunition to the rifle and pistol
changedthe reload icon is highlighted when the unit is out of ammunition

This update introduces 2 checkpoints to the game. A small animation in the left corner indicates that a checkpoint was triggered and that the game just stored your progress permanently. The last checkpoint is loaded when restarting the game or by clicking 'Continue' in the main menu. You can still play without checkpoints by clicking on the 'Challenge' button in the mission selection. The challenge mode is slightly harder than the story mode now. The full list of changes:

  • the progress is now stored in story mode via 2 checkpoints

  • the challenge mode is slightly harder now

  • character customization is now stored

  • added spawn animations to the units of the player

  • added a slider to speed up animations

  • added more ammunition to the rifle and pistol

  • shortened some animations

  • the reload icon is highlighted when the unit is out of ammunition

Source

Steam News / 30 August 2019

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