Full notes
Full Run For Cover update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
This update introduces a reworked probability system and adds an ammunition and reloading mechanic to the game! These changes were designed to give the game a little more depth without slowing it down too much!
This is the full list of changes in this version!
added an ammunition and reloading system to the game
reworked probability calculations to utilize a distance falloff
added screen shake to explosions in the game
added option to disable screen shake
removed 'High Score' from game screen
added multiple game over effects to the game
added a notification when the end of the game is reached
improved randomization of unit feedback
Do you like these changes? Tell me what you think!
Source
Changelog.gg summarizes and formats this update. How we read updates.
