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Steam News19 July 20196y ago

Update #29 - Helpful Hints

This update focuses on helping new players to understand the basics of the game. I added a couple of helpful hints to better explain how some of the mechanics in the game work.

Full notes

Full Run For Cover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions4 changes0 removals
  • UI and audio
  • Gameplay
addedThis update focuses on helping new players to understand the basics of the game. I added a couple of helpful hints to better explain how some of the mechanics in the game work. These additional highlights and hints can be deactivated in the options menu. Additionally, I reworked the animation system to prevent glitches that occur when units receive multiple commands at once or when the AI deals a lot of damage to the player. The 'Destroy the Supply Truck' quest received an update and should be a little more interesting now. Attacking the truck will set off an alarm that spawns additional enemies. Unfortunately, this quest still does not offer any rewards besides experience points for your units. I hope to address that in an upcoming update. Fun Stuff.
changedreworked animation system to prevent glitches
changedreworked spawn system to support random spawn point selection
changeddeactivated ability selection during movement to prevent glitches
changedreworked the 'Destroy the Supply Truck' quest
addedadded tutorial hint: show explosion range of barrels

Run For Cover changes

addedThis update focuses on helping new players to understand the basics of the game. I added a couple of helpful hints to better explain how some of the mechanics in the game work. These additional highlights and hints can be deactivated in the options menu. Additionally, I reworked the animation system to prevent glitches that occur when units receive multiple commands at once or when the AI deals a lot of damage to the player. The 'Destroy the Supply Truck' quest received an update and should be a little more interesting now. Attacking the truck will set off an alarm that spawns additional enemies. Unfortunately, this quest still does not offer any rewards besides experience points for your units. I hope to address that in an upcoming update. Fun Stuff.
changedreworked animation system to prevent glitches
changedreworked spawn system to support random spawn point selection
changeddeactivated ability selection during movement to prevent glitches
changedreworked the 'Destroy the Supply Truck' quest

This update focuses on helping new players to understand the basics of the game. I added a couple of helpful hints to better explain how some of the mechanics in the game work. These additional highlights and hints can be deactivated in the options menu. Additionally, I reworked the animation system to prevent glitches that occur when units receive multiple commands at once or when the AI deals a lot of damage to the player. The 'Destroy the Supply Truck' quest received an update and should be a little more interesting now. Attacking the truck will set off an alarm that spawns additional enemies. Unfortunately, this quest still does not offer any rewards besides experience points for your units. I hope to address that in an upcoming update. Fun Stuff.

  • reworked animation system to prevent glitches

  • reworked spawn system to support random spawn point selection

  • deactivated ability selection during movement to prevent glitches

  • reworked the 'Destroy the Supply Truck' quest

  • added tutorial hint: show explosion range of barrels

  • added tutorial hint: show heal range of units

  • added tutorial hint: show interaction range of objects

  • added 'Out of Range' message if targeted unit is out of range

  • added 'General' section to the options menu

  • added an option to deactivate tutorial hints

Source

Steam News / 19 July 2019

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