Update history
Latest Redacted:Genome updates
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- Redacted:Genome
v 1.0.4
Say hello to your own digital assistant Comprehensive Learning Yielding Digital Expertise better known as C.L.Y.D.E! This is the first part of C.L.Y.D.E. with more to come from him in the future.
Announcement - Redacted:Genome
v 1.0.3.4
Patches: Treehouse Meshes no longer floating Factory KeyCard disappearing fix 3d map in Main highlighting to much green fixed
Announcement2 changesFixGameplay - Redacted:Genome
v 1.0.3.3
Patches: Jumping in the first person no longer causes third-person barrels to show Not being able to leave gunsmithing table bug fix Gunsmithing table shows arrow widgets even after leaving it fixed Factory doors do not…
Announcement16 changesFixGameplay - Redacted:Genome
v 1.0.3.2
Patches: Bug fixes for death animation not playing after dying once World Journal font adjustments Fix for picking up items if you have over 500 Landmines/exploding barrels no longer affect ai that are on different floo…
Store4 changesGameplayCompatibility - Redacted:Genome
v 1.0.3.1
Bug fixes: ai not moving fixed loot crate constantly spawning items fixed day/night cycle activation fix various other minor bug fixes
Store2 changesFix - Redacted:Genome
V 1.0.3
Updates: Hunger and thirst no longer damage the player The lower your hunger meter gets the shakier the player's camera will become making it harder to aim and if the hunger meter drops below a third the player will hal…
Announcement4 changesBalanceGameplay - Redacted:Genome
update 1.0.2
Patches: Fixed issues with the inventory and storage Fixed issue with the loot crates not always spawning items Mechanics: Vaulting mechanic added with a dampener for the jump Rifle weapon wheel (hold T and select a bar…
Store4 changesFixGameplay - Redacted:Genome
v 1.0.1
Patches: Save game bug fixes hint box bug fixes outpost first-time entry camera fix Change in fog color for start screen Additional content: Tree houses and draw bridges added to the wasteland Destroyed buildings added…
Announcement2 changesGameplay - Redacted:Genome
Update/Patch v. 1.0
Update notes: New inventory and crafting system New weapon firing logic and functionality Playable intro cutscene and levels Dynamic event trigger inside of the main menu Enemy mimics physical hit reactions and animatio…
Event10 changesFixGameplay - Redacted:Genome
minor bug fix
addressing issue with nav mesh
Announcement - Redacted:Genome
bug fixes
various bug fixes
Announcement - Redacted:Genome
Patches/update notes
work on new intro cinematic (has yet to be implemented), work on new ui textures/materials to look pixelated (part of actual helmet screen [ check 1st person ui for reference]), new ambiance for the main menu, New ambia…
Announcement1 changeUI/audio - Redacted:Genome
Patch notes
Bug Fixes: River now damages whenever it is entered and no longer damages outside of it Alpha attacks in close proximity no longer have issues Features: Death screen added Juggernaut, Alpha, and Smellers now have finish…
Announcement2 changesGameplay - Redacted:Genome
Bug Fix
Collectible items respawn on death if not saved prior Unlockable doors disabling movement bug now fixed hitting the esc key while the journal index is open will no longer prevent it from closing Outpost now shows animat…
Store5 changesFixGameplay - Redacted:Genome
March 26 2024 update
Combat: Dismemberment New AI called the “Willow” will affect your battery abilities and summon “Swarms” for ranged attacks Mimics now drop loot on death Bloaters emit a hallucination effect through their spore cloud New…
Announcement13 changesGameplayWorkshop

