Full notes
Full Redacted:Genome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Performance
Update notes:
New inventory and crafting system
New weapon firing logic and functionality
Playable intro cutscene and levels
Dynamic event trigger inside of the main menu
Enemy mimics physical hit reactions and animations
Removal of loading screens for a more immersive feeling and open-world
Audio editing and sound adjustments
Dynamic crosshairs
Dodge system implemented using left-alt
Fixed bloater bug where they can affect players before exploding
An immense amount of additional AI added per day
New death animations and logic
Performance optimization
Dynamic blood splatter
New bullet surface impact effects and sounds
New dismemberment sounds
Source
Changelog.gg summarizes and formats this update. How we read updates.
