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Steam News29 June 20242y ago

v 1.0.3.2

Patches: Bug fixes for death animation not playing after dying once World Journal font adjustments Fix for picking up items if you have over 500 Landmines/exploding barrels no longer affect ai that are on different floo

Full notes

Full Redacted:Genome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
changedBug fixes for death animation not playing after dying once
changedWorld Journal font adjustments
fixedFix for picking up items if you have over 500
removedLandmines/exploding barrels no longer affect ai that are on different floors.
addedNew Factory doors to get rid of the loading screen
changedA beta tester went above and beyond to test our game and exploited a bug to an egregious degree, making this part of the update just for him. Thank you for being so committed to finding bugs!

Redacted:Genome changes

changedBug fixes for death animation not playing after dying once
changedWorld Journal font adjustments
fixedFix for picking up items if you have over 500
removedLandmines/exploding barrels no longer affect ai that are on different floors.
addedNew Factory doors to get rid of the loading screen

Patches:

Bug fixes for death animation not playing after dying once

World Journal font adjustments

Fix for picking up items if you have over 500

Landmines/exploding barrels no longer affect ai that are on different floors.

Additional Content:

New Factory doors to get rid of the loading screen

Riley Patch:

A beta tester went above and beyond to test our game and exploited a bug to an egregious degree, making this part of the update just for him. Thank you for being so committed to finding bugs!

Source

Steam News / 29 June 2024

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