Full notes
Full Redacted:Genome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
Updates:
Hunger and thirst no longer damage the player
The lower your hunger meter gets the shakier the player's camera will become making it harder to aim and if the hunger meter drops below a third the player will hallucinate.
The lower the thirst meter gets the less stamina they will be able to use.
New vaulting and hurdling animations
Patches:
Storage inventory saves every time it is now closed instead of every time the player uses the save computer. This will prevent overlap of what was inside the inventory and no longer cause the inventory to sometimes appear empty.
Loot crates that are spread across the map will now have items every time they open the game instead of just once in the entire playthrough.
Source
Changelog.gg summarizes and formats this update. How we read updates.
