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Steam News26 March 20242y ago

March 26 2024 update

Combat: Dismemberment New AI called the “Willow” will affect your battery abilities and summon “Swarms” for ranged attacks Mimics now drop loot on death Bloaters emit a hallucination effect through their spore cloud New

Full notes

Full Redacted:Genome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions3 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Maps
  • UI and audio
addedNew AI called the “Willow” will affect your battery abilities and summon “Swarms” for ranged attacks
addedNew Gunsmithing tables and tools allow for both the rifle barrels and pistol to be upgraded in various ways
changedRunning with the pistol is now faster than running with the rifle, but slower than running with nothing equipped unless fully upgraded to do so
addedNew and improved 3rd person pistol animations including but not limited to: start/stop animations, firing animations, and alert/unalert animations
addedNew spawning logic: mimics on the bridge will only spawn once per day as well as various other locations
addedNew hit reaction animations for Levi

Redacted:Genome changes

addedNew AI called the “Willow” will affect your battery abilities and summon “Swarms” for ranged attacks
addedNew Gunsmithing tables and tools allow for both the rifle barrels and pistol to be upgraded in various ways
changedRunning with the pistol is now faster than running with the rifle, but slower than running with nothing equipped unless fully upgraded to do so
addedNew and improved 3rd person pistol animations including but not limited to: start/stop animations, firing animations, and alert/unalert animations
addedNew spawning logic: mimics on the bridge will only spawn once per day as well as various other locations

Combat:

Dismemberment

New AI called the “Willow” will affect your battery abilities and summon “Swarms” for ranged attacks

Mimics now drop loot on death

Bloaters emit a hallucination effect through their spore cloud

New Gunsmithing tables and tools allow for both the rifle barrels and pistol to be upgraded in various ways

Running with the pistol is now faster than running with the rifle, but slower than running with nothing equipped unless fully upgraded to do so

Mimic Index now shows a kill counter by mimic type

New and improved 3rd person pistol animations including but not limited to: start/stop animations, firing animations, and alert/unalert animations

New spawning logic: mimics on the bridge will only spawn once per day as well as various other locations

New hit reaction animations for Levi

New “Sentry Turret” enemy type

Remainder of the arm abilities now accessible: electrocute, shield, and stasis

World:

11 new buildings now accessible in the city including but not limited to: arcade, bar, movie theater, gym, and cigar lounge

7 new “Resistance Bunkers” accessible through the wasteland/forest

4 new story progression locations now accessible through the wasteland/forest

3D world map replacing the 2D map that was used previously, also shows goal location, keycode doors, lockboxes, and Player location

Inventory now shows what station parts have been picked up for the beginning of the story

New world journals and lore placed throughout multiple locations

Expanded tunnels with additional hidden locations and loot placed within

Interactable doors replacing physics simulated doors

Gunsmithing tables and crafting tables are now placed throughout the city and wasteland/forest instead of solely being within the outpost

Other:

Beginning tutorial now provides videos displaying how the mechanics are used

Options menu has additional settings including sensitivity, master volume, immersion mode (disables the hud unless a stat bar is below 50%), and allows the player to review how the mechanics work as well as what their keybinds are.

Source

Steam News / 26 March 2024

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