HomeGamesUpdatesPricingMethodology
Steam News20 October 20241y ago

Quietus Allurement Demo Update 9: Melee Update/Fixes

Current Progress In the last month we have been doing a lot of changes the main change has been Melee.. Melee has been the most ineffective thing that was in the game. Well now that is more effective.

In this update2

Full notes

Full Quietus Allurement update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Maps
  • Balance
  • UI and audio
addedCurrent ProgressIn the last month we have been doing a lot of changes the main change has been Melee.. Melee has been the most ineffective thing that was in the game. Well now that is more effective. This change is gonna make things a whole lot different. Its not a perfect system as I want to expand this feature in the future but its a huge improvement from before. We are still hard at work on the game and we are thinking about doing an in-game event to where you might be able to play test a New survival map?? but will have more details on that when that gets closer. As I'm not sure exactly how i would do that at this moment.
fixedPatch NotesAdded: Survival Drops in info menu has been added. Added: Survival Perks in info menu has been added. Added: Melee actually works. Does a little damage and stun the enemy. Ground Monsters are really hard to stun. Might improve this system for ground monsters. Added: Missing controls that were missed from previous updates is now in the game! Fixed: Color changes to the scope magnification
addedLater Build updatesNO notification when controller drops connection.. Need to add something Audio Options are a little strange As this requires the cursor on controller to change it. Still undecided on what I want to do.

Quietus Allurement changes

addedIn the last month we have been doing a lot of changes the main change has been Melee.. Melee has been the most ineffective thing that was in the game. Well now that is more effective. This change is gonna make things a whole lot different. Its not a perfect system as I want to expand this feature in the future but its a huge improvement from before. We are still hard at work on the game and we are thinking about doing an in-game event to where you might be able to play test a New survival map?? but will have more details on that when that gets closer. As I'm not sure exactly how i would do that at this moment.
fixedAdded: Survival Drops in info menu has been added. Added: Survival Perks in info menu has been added. Added: Melee actually works. Does a little damage and stun the enemy. Ground Monsters are really hard to stun. Might improve this system for ground monsters. Added: Missing controls that were missed from previous updates is now in the game! Fixed: Color changes to the scope magnification
addedNO notification when controller drops connection.. Need to add something Audio Options are a little strange As this requires the cursor on controller to change it. Still undecided on what I want to do.

Current Progress

In the last month we have been doing a lot of changes the main change has been Melee.. Melee has been the most ineffective thing that was in the game. Well now that is more effective. This change is gonna make things a whole lot different. Its not a perfect system as I want to expand this feature in the future but its a huge improvement from before. We are still hard at work on the game and we are thinking about doing an in-game event to where you might be able to play test a New survival map?? but will have more details on that when that gets closer. As I'm not sure exactly how i would do that at this moment.

Patch Notes

Added

Survival Drops in info menu has been added.

Added

Survival Perks in info menu has been added.

Added

Melee actually works. Does a little damage and stun the enemy. Ground Monsters are really hard to stun. Might improve this system for ground monsters.

Added

Missing controls that were missed from previous updates is now in the game!

Fixed

Color changes to the scope magnification

Later Build updates

NO notification when controller drops connection.. Need to add something Audio Options are a little strange As this requires the cursor on controller to change it. Still undecided on what I want to do.

Source

Steam News / 20 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.