In this update3
Full notes
Full Quietus Allurement update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
Quietus Allurement changes
Current Progress
In the last month we have been taking a lot of time trying to get these features working correctly. I doesn't seem like much. but Its definitely worth the wait! We are going to be working more on survival stuff and fixing some more issues with that also finishing up the info pages is the next thing as well!
Thanksgiving
For those that celebrate Thanksgiving I want to say happy thanksgiving and I'm thankful for all the support that you have given over the last few years. We are on our way to getting closer to release this game. Its still quite a way away yet. but I don't think i would be this far if it wasn't for all of you.
Patch Notes
Added
Controller Support options for audio making this system a whole lot easier to manage.
Added
Controller Disconnected Alert when it drops connection..
Added
Full Screen borderless as an option.
Added
Loadout Info screen.
Fixed
Perk Names weren’t being drawn in survival. This was due to the info screen.
Changed
Keep Blood system Is now rendering correctly. This system worked but wasn't easy to see if there was stuff hiding in front of it being so bright. This change makes the blood look darker so you can see.
Removed
Debug information from the top of ground monsters.
Known Issues
Melee doesn't work correctly in survival. Ground Monsters get stuck in survival and are confused.
Source
Changelog.gg summarizes and formats this update. How we read updates.
