Full notes
Full Quietus Allurement update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Quietus Allurement changes
As you all may be wondering where the updates have been. Well I finally got an answer for you! I'm hard at work working on implementing our new class of weapons! we are almost done implementing said weapons! I'm not going to say what yet I want to leave that as a surprise. but we are finally getting close to a release on this. Here is some other stuff we have gotten done in the update!
Added: Picking up ammo now makes a sound.
Reverted: Due to an issue with the raycast lighting the old system has taken over the lighting control.
Changed: Melee Fists Damage has increased.
Weapon Showcase
Added: Page system for future weapons.
Added: New categories for special weapons and NEW weapons
Story Mode
Changed: Level 1 Has been changed up and is a bit smaller now to get you into the main game faster!
Changed: Level 4 Stairs top lights have been added
Changed: Level 5 top lights have been added
Survival Changes
Added: weapons computer now has page system for future weapons
Added: Current Inventory shows up on Pause Menu
Developer Notes: We decided not to include Ammo and clip to pause screen to keep the survival feel.
Fixed: Can now take screenshots in-game pause menus.
Fixed: with the removal of the raycast lighting it fixed an issue with exiting to weapons computer.
Source
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