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Steam News3 June 20224y ago

Update Demo 2022-06-03

Bugfix: When collecting some items, the info showed the wrong amount. An attack was performed when clicking on the skip/pause button in the dialog.

Full notes

Full Project: The MIR Incident update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions11 changes0 removals
  • Store
  • Gameplay
  • Balance
changedBugfix: When collecting some items, the info showed the wrong amount.
changedBalancing (Character): All: Run/Sprint speed increased (+20%).
changedPlatypus: Increased chance of poisoning in melee (0% -> 10%).
changedPlatypus: Increased chance of poisoning in ranged combat (20% -> 35%).
changedSnake: Increased chance of poisoning in melee (0% -> 50%).
changedBalancing (Equipment): Nitrogen Vial: Increased status effect duration (10s -> 12s).
Platypus: Increased chance of poisoning in melee (0%10%Platypus: Increased chance of poisoning in melee ( increased, buffIncreased chance of poisoning in ranged combat (20%35%Increased chance of poisoning in ranged combat ( increased, buffSnake: Increased chance of poisoning in melee (0%50%Snake: Increased chance of poisoning in melee ( increased, buffIncreased status effect duration (10s12sIncreased status effect duration ( increased, buff

Bugfix: When collecting some items, the info showed the wrong amount.

An attack was performed when clicking on the skip/pause button in the dialog.

The 'Resolution' options showed the same resolutions multiple times on monitors with multiple supported refresh rates.

Citizens/Livestock did not show aggressive behavior towards the player when attacked with abilities.

Balancing (Character): All: Run/Sprint speed increased (+20%).

Platypus: Increased chance of poisoning in melee (0% -> 10%).

Platypus: Increased chance of poisoning in ranged combat (20% -> 35%).

Snake: Increased chance of poisoning in melee (0% -> 50%).

Balancing (Equipment): Nitrogen Vial: Increased status effect duration (10s -> 12s).

Poison Vial: Increased status effect duration (5s -> 8s).

Flammable Vial: Increased status effect duration (5s -> 8s).

Usability: Equipment: Better description of passive skills.

Player Character: Jump acceleration has been increased.

Gameplay: Another stove and an alchemy table were placed in the level.

Hint dialogues about the gorilla boss fight have been shortened.

Light from lamps/windows have been improved in several places.

Enhanced interaction with physics objects.

Source

Steam News / 3 June 2022

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