Full notes
Full Project: The MIR Incident update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Gameplay
- Balance
Bugfix: The text density on some UI elements was too huge. This resulted in a poor readability.
When changing the room to quickly the 'First Aid Kit' spawner spawned the kits in the wrong room.
Scrolling in the menu did not work properly when the mouse cursor was over the 'Save' buttons.
When spamming skills/food/drink an error could occur once the last item was used up.
Balancing: Potato Cannon reload time has been reduced (10s -> 7s).
The health points of all human enemies have been reduced (30 -> 25).
Gameplay: Hints about how to defeat the Gorilla Boss are now be given.
Source
Changelog.gg summarizes and formats this update. How we read updates.
