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Steam News24 May 20224y ago

Update Demo 2022-05-24

Bugfix: The text density on some UI elements was too huge. This resulted in a poor readability. When changing the room to quickly the 'First Aid Kit' spawner spawned the kits in the wrong room.

Full notes

Full Project: The MIR Incident update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Store
  • Gameplay
  • Balance
changedBugfix: The text density on some UI elements was too huge. This resulted in a poor readability.
changedWhen spamming skills/food/drink an error could occur once the last item was used up.
changedBalancing: Potato Cannon reload time has been reduced (10s -> 7s).
changedThe health points of all human enemies have been reduced (30 -> 25).
changedGameplay: Hints about how to defeat the Gorilla Boss are now be given.
health points of all human enemies have been reduced (3025health points of all human enemies have been reduced ( decreased, nerf

Bugfix: The text density on some UI elements was too huge. This resulted in a poor readability.

When changing the room to quickly the 'First Aid Kit' spawner spawned the kits in the wrong room.

Scrolling in the menu did not work properly when the mouse cursor was over the 'Save' buttons.

When spamming skills/food/drink an error could occur once the last item was used up.

Balancing: Potato Cannon reload time has been reduced (10s -> 7s).

The health points of all human enemies have been reduced (30 -> 25).

Gameplay: Hints about how to defeat the Gorilla Boss are now be given.

Source

Steam News / 24 May 2022

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