Full notes
Full Project: The MIR Incident update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Balance
- Performance
General:
Ragdoll-Effects now also work for the remaining characters (e.g. spider, alien, ...).
Ragdoll-Effects now also work for the Player and Companions.
Collectable items can now be visually highlighted (see options).
New graphics have been added.
New audio files have been added.
Player:
A new crafting skill 'Sharpening' has been added (currently learned from the beginning).
A new crafting skill 'Modify' has been added (currently learned from the beginning).
Some 'Slime' placeholders have been replaced with new 'Zombie' characters.
Equipment:
Inventory/Loot/Shop can now hold unique items.
The save file can now hold unique items.
Weapons/Armor now have a chance to have up to three additional random attributes.
New equipment attributes have been added (more coins, more ammunition, ...).
Melee weapons can now be sharpened at the 'Grindstone' for random effects.
Ranged weapons can now be modified at the 'Workbench' for random effects.
Grenades and Mines now have a chance to shatter enemy armor.
New equipment has been added.
Campaign:
The intro level 'Laboratory' can now be skipped.
Additional rooms have been decorated in the 'Forest' level on 'Earth'. (work in progress)
Arcade:
- Stage FightA new level has been added.
Stage Fight: Levels have been redecorated.
- Dungeon'Zone 2' has been added.
- DungeonLoot has been improved.
Bugfix:
Character twisting when Ragdoll-Effects are activated should be reduced.
Towers no longer fall over when placed.
AI should no longer get stuck at locked doors.
AI should no longer get stuck during a strategy change.
Performance:
Most abilities are no longer destroyed after use but recycled.
The number of pathfinding calculations per second are now limited.
Ragdoll-Effects can no longer be disabled.
Unity has been updated to a newer version.
The next update is planned for May. Have a nice day and a blessed week.
Source
Changelog.gg summarizes and formats this update. How we read updates.
