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Steam News27 November 20257mo ago

Update 3.3

General: Project was updated to Unity 6. Ambient-Occlusion has been added. Ragdoll-Effects now also work during Knockback. (not for player/companions) New graphics. New audio files.

Full notes

Full Project: The MIR Incident update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes13 additions4 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
changedProject was updated to Unity 6.
addedAmbient-Occlusion has been added.
addedNew graphics.
addedNew audio files.
addedNew character class 'Infected' has been added.
addedThe character class 'Boxer' now has a chance to stun enemies.

General:

  • Project was updated to Unity 6.

  • Ambient-Occlusion has been added.

  • Ragdoll-Effects now also work during Knockback. (not for player/companions)

  • New graphics.

  • New audio files.

Player:

  • New character class 'Infected' has been added.

  • The character class 'Boxer' now has a chance to stun enemies.

  • The character class 'Hunter' now has a chance to ignore armor.

Equipment:

  • New equipment has been added.

  • Old status effect system has been replaced by a new one.

  • New status effects have been added.

  • New equipment attributes have been added.

  • Some weapons now have status effects.

  • Some helmets/armor now provide additional attribute values.

Campaign:

  • More rooms have been decorated in the 'Forest' level on 'Earth'. (work in progress)

Arcade:

  • A new level has been added under the 'Hunting' category.

  • A new 'Dungeon' category and a corresponding level have been added. (work in progress)

  • In the 'Horde' category, the shop now offers a randomly generated inventory.

  • Levels in the category 'Hunting' have been redecorated.

Bugfix:

  • Twice displayed or skipped location information should be fixed.

  • Auto-Aim is now canceled when the player looks away from the target.

  • Incorrect parallax background lighting at night should be fixed.

  • Ragdoll-Effect distortions/twisting should be fixed.

Performance:

  • Most projectiles are no longer destroyed after use but recycled.

  • Pathfinding is no longer calculated continuously but only as needed.

  • Improved surface collider generation.

  • Ambient-Occlusion can be turned on/off via the options.

The next update is planned for February. Have a nice day and a blessed week.

Source

Steam News / 27 November 2025

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