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Steam News6 May 20251y ago

Update 3.1

Known Issues: Lags in Horde-Levels on high difficulties when Vsync is active (due to large amount of enemies). A possible workaround is deactivating the Vsync within the options (can lead to small graphics distortions).

Full notes

Full Project: The MIR Incident update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions9 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Performance
  • Fixes
changedCharacter hitboxes have been improved.
changedHeadshots now cause increased damage.
changedLimb hits now deal reduced damage.
changedImproved animations for raptors.
addedNew music and sound effects.
addedNew graphics.

Known Issues:

  • Lags in Horde-Levels on high difficulties when Vsync is active (due to large amount of enemies). A possible workaround is deactivating the Vsync within the options (can lead to small graphics distortions). We will try to find a solution until the next release.

General:

  • Character hitboxes have been improved.

  • Headshots now cause increased damage.

  • Limb hits now deal reduced damage.

  • Improved animations for raptors.

  • New music and sound effects.

  • New graphics.

Player:

  • Character classes are now available.

  • Ammunition is now significantly cheaper.

  • Auto-Equip when picking up items, if the equipment slot is free.

  • Ledge-Grab is now also possible while jumping/falling.

  • Quick-Loot is now available. (See Options)

AI:

  • AI now searches for healing when health is low.

  • AI now searches for equipment when nothing is equipped.

  • AI now tries to save itself via a Ledge-Grab when falling.

  • Companions now help with looting. (See Options)

Campaign:

  • English voice acting is now available (German will follow).

Arcade:

  • New arcade levels have been added.

  • HordeRandom events have been added.
  • Hunting: Player now starts with a random ranged weapon.

  • RiddleTime limit due to escaping gas added.

Bugfix:

  • Excessive overlapping of sound effects should be fixed.

  • Performance drops due to too many sound effects should be reduced.

  • Performance drops due to too many AI characters should be reduced. (See Options)

  • Characters/AI walking backwards should be fixed.

The next update is planned for August. Have a nice day and a blessed week.

Source

Steam News / 6 May 2025

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