Full notes
Full Project Sparrow update
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What changed
- Server
Explosive arrow self damage now set at 5 - Explosive arrow damage now set to 20 - Explosive arrow knockback direction fixed - Explosive arrow fire pool tick damage is 3 (self damage total will be 8 unless you use it at the right distance to avoid fire pool tick) - Fixed multiple server errors for explosive arrow - Bots will no longer show as disconnected players on the scoreboard - Actually fixed the deathcam issue spiralling out of control! - Fixed collision on Sanctum allowing arrows to go through the floor in mid - Reduced arena round timer from 90 > 60 seconds - Fixed spawns in Deathmatch - Fixed names in killfeed not always being enemy coloured in Deathmatch - Improved game thread performance by 1ms - Changed character appearances slightly - Added slight fov interpolation increase when sliding - Improved kick reliability - Added ultimate orb and buffs to training range
Source
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