Full notes
Full Project Sparrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
performance improvements - Added loading screens for Flagstone and Sanctum maps - Reduced poison slow movement speed from 30% to 20% - Reduced poison arrow hitbox from 20 > 16 - Fixed spirit bombs only knocking back one player even if multiple were within range - New Arrow Type, Explosive Arrow. Knocks back players and spawns a small & short pool of fire - Increased zipline exit velocity look up check from 20 > 30 (Don't have to look up as high to get max velocity when jumping off a zipline) - Increased zipline jump exit velocity from 650 > 700
I'm aware of some settings AA/Motion blur not saving correctly again from a recent update. I'll put a fix out asap for this!
Source
Changelog.gg summarizes and formats this update. How we read updates.
