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Steam News10 July 20250y ago

25.07.10 Demo Update & Bug Fixes

Bug Fixes Fixed an issue where sky settings were not applied correctly when moving between save points. Fixed some Niagara effects playing sounds that ignored the sound options.

In this update2

Full notes

Full Project SJHG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions3 changes1 removal
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
fixedBug FixesFixed an issue where sky settings were not applied correctly when moving between save points .
fixedBug FixesFixed some Niagara effects playing sounds that ignored the sound options .
removedBug FixesRemoved leftover test features that were mistakenly left in the build.
fixedBug FixesFixed a potential infinite loading bug when traveling through a Rift in the Desert Underground Caves .
fixedBug FixesFixed an issue where the character could fall through the ground when crossing from the graveyard to the sea , preventing progress.
fixedBug FixesFixed a bug where AI would fall through the floor after removing loading screens from certain portals .

Project SJHG changes

fixedFixed an issue where sky settings were not applied correctly when moving between save points .
fixedFixed some Niagara effects playing sounds that ignored the sound options .
removedRemoved leftover test features that were mistakenly left in the build.
fixedFixed a potential infinite loading bug when traveling through a Rift in the Desert Underground Caves .
fixedFixed an issue where the character could fall through the ground when crossing from the graveyard to the sea , preventing progress.

Bug Fixes

  • Fixed an issue where sky settings were not applied correctly when moving between save points.

  • Fixed some Niagara effects playing sounds that ignored the sound options.

  • Removed leftover test features that were mistakenly left in the build.

  • Fixed a potential infinite loading bug when traveling through a Rift in the Desert Underground Caves.

  • Fixed an issue where the character could fall through the ground when crossing from the graveyard to the sea, preventing progress.

  • Fixed a bug where AI would fall through the floor after removing loading screens from certain portals.

Other

  • The demo version has been updated.

  • There is a known issue where rapidly moving back and forth through portals may cause the game to crash.

  • Changed the way inactive portal states are visually represented.

Source

Steam News / 10 July 2025

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