Full notes
Full Powerplay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Server
The closed beta has started! Here are the latest updates based on player feedback.
New building: The Pump
The pump can automate the extraction of liquid resources such as Water or Oil.
New unit look
We updated the units' look to match the game's theme more closely. No more guys wearing T-shirts and cargo pants!
New mechanics
Units can equip weapons more easily by right-clicking on depots. Since the right-click is also used for depositing resources into depots, this feature was implemented contextually:
If a unit is carrying something, it will deposit it
If a unit is carrying nothing, it will be equipped if a weapon is present
If a mixed group of multiple units is selected, the deposit action is prioritized (so you would need to double-click to ensure your units are equipped)
Thank you, Strauss, for suggesting this to our Discord server!
Better resource flow control
It's now possible to control the granularity of which resources go on a conveyor connected to a building with multiple outputs.
Conveyors that can't output a resource stop rolling instead of destroying the resource
New Main menu
Thank you to everyone who is supporting us in making the best RTS. We hope to see you in our closed beta. To get access, please register on our website: powerplayrts.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
