Full notes
Full Powerplay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Maps
- UI and audio
Powerplay changes
Closed Beta
Last week, we started sharing the demo among friends. We are ready to share it among a wider group of players through the Steam Playtest feature. Our playtest has been approved by Valve and we are in the process of setting up a Discord server to interact with the community on a more direct basis.
We want to limit the closed beta initially to 100 players max, so if you are interested make sure to register on our website: powerplayrts.com
New Buildings
We completely revamped the buildings in the game
Factory - Resource Processing
Assembly - Vehicle Production
Incubator - Worker Production
Depot - Resource Storage
Mine - Resource Extraction
Here is the before/after comparison. We hope you like the new buildings!
Terrain Painting
We implemented terrain painting. Our new terrain shader has a palette of 4 colors, that can be used to represent different biomes. Here is how the painting looks in sandbox mode:
New Biomes
Here are the different biomes we created using the terrain painting feature:
Uranium and Nuclear Silos
We implemented the full nuclear production cycle. Uranium is a new resource type, that can only be extracted through mines. We also added Nuclear silos, that are used to launch Nukes. When you have enough Uranium, press the Nuke button!
Thank you and see you soon
Thank you to everyone supporting us in making the best RTS. We hope to see you soon in our closed beta so if you are interested make sure to register on our website: powerplayrts.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
