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- Poly Universe
Version 0.9.4.21 is Live! -- Starmap and Interstellar Trade update
This new update brings a complete overhaul to interplanetary trade: You can now redirect trade ships to new planets if you decide they'd be more efficient there. Or if, you know, unexpected situations arise that make a…
Announcement8 changesFixGameplay - Poly Universe
Version 0.9.4.20 is now available in the Experimental Branch.
Happy (pre)-Thanksgiving! I've just uploaded v0.9.4.2 to the Experimental branch. It features: A brand new Galactic Map, which I think is a bit of an improvement over the previous one... * Improvements to Trade - You ca…
Announcement2 changesFixMaps - Poly Universe
Update 0.9.3.5
Happy... Tuesday? Sorry, I meant to publish this on Sunday, but life got in the way. =) The 0.9.3.5 update is now live! And it introduces a raft of new research projects which will unlock new upgraded versions of the ga…
Announcement10 changesFixGameplay - Poly Universe
Update 0.9.2.2
Good morning folks, and happy Sunday! Before we get started, I want to mention that I also post updates on Twitter! So if you'd like to hear news about the game that way (or if you're interested in the other random prot…
Announcement5 changesFixGameplay - Poly Universe
Quick update (v. 0.9.2.1)
So this was a bit of an oversight, but up until now I'd forgotten that you'd need a way to delete old save files.* This update fixes that. =) Okay, I didn't actually forget. I just figured hey, making the UI is hard and…
Announcement1 changeUI/audio - Poly Universe
FX Update (v.0.9.2.0)
Happy Thursday Everyone! Just a small update today, featuring new visual effects for rockets taking off, landing, crashing, and exploding. Plus new sounds for menu interactions and a subtle sound for when characters are…
Announcement3 changesFixUI/audio - Poly Universe
The 60-FPS New Years Update (0.9.1.9)
Happy Saturday, Everyone! I dug into the game's rendering and discovered a lot of room for optimization. Many of the models in the game were being rendered individually instead of in batches, causing the game to waste t…
Announcement1 changePerformance - Poly Universe
Christmas Update - 0.9.1.8
Merry Christmas everyone! Version 0.9.1.8 is now live, and it introduces a couple new mechanics and features: Roads and Bridges are back in the game! They'd been in a much earlier version, but hadn't affected gameplay m…
Announcement9 changesFixGameplay - Poly Universe
Weekend Update (0.9.1.5)
Happy Sunday, everyone! I've spent the past two weeks attempting to track down the crashes that people have been experiencing. I found two places where the game was allocating new objects each frame, and I suspect these…
Announcement5 changesFixPerformance - Poly Universe
Weekend Update (0.9.1.4)
Happy Sunday Everyone- I've been experimenting with ways to improve the look of the ocean; trying to make it look more dynamic and wavy while still keeping to the game's polygonal art style. After a lot of experimentati…
Announcement2 changesFixPerformance - Poly Universe
Weekend Update (0.9.1.3)
And just like that, it was time for another weekend update! For the past few weeks I've been working on improving the game's art style. This has been a bit tricky for me because I want to achieve a consistent look -- wh…
Announcement2 changesGameplay - Poly Universe
Weekend Update - (0.9.1.2)
Good morning everyone and Happy Sunday! I've just uploaded a small update with two important changes: The UI for the Save and Load screens has been expanded, so if you gave your save files long, descriptive names they w…
Store3 changesUI/audioPerformance - Poly Universe
Update 0.9.1.0 - Professions
Morning, everyone! Version 0.9.1.0 adds a much needed change to how workers are assigned to buildings. The problem up until now was this: A building has an ideal number of workers that you have declared should work ther…
Announcement2 changesUI/audio - Poly Universe
Update! 0.9.0.3
Hi all- Version 0.9.0.3 is live! This is a small update that addresses some of the suggestions folks had in the comments: The Professions menu now shows advanced buildings that were missing from it before. The Professio…
Announcement2 changesFixGameplay - Poly Universe
Update 0.9.0.2
Hi all- Version 0.9.0.2 is live, and it fixes a few important problems. For one, the movement speed of your citizens wasn't being initialized until you looked at the world they lived on. So if you loaded a game with mul…
Announcement1 changeUI/audio - Poly Universe
January Update - Story Mode
Hello everyone! I've just wrapped up a major update to Poly Universe, including a bunch of advanced resources, new building types, and a story/campaign mode. So here's what's in the latest build, which I'm affectionatel…
Announcement4 changesGameplay





