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Steam News2 December 20214y ago

Version 0.9.4.21 is Live! -- Starmap and Interstellar Trade update

This new update brings a complete overhaul to interplanetary trade: You can now redirect trade ships to new planets if you decide they'd be more efficient there.

Full notes

Full Poly Universe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
addedThis new update brings a complete overhaul to interplanetary trade:
addedYou can now redirect trade ships to new planets if you decide they'd be more efficient there. Or if, you know, unexpected situations arise that make a planet need a little more help than usual.
addedTrade routes can now be configured to carry as many types of resources as you like -- but there's still an overall limit on how much cargo a ship can carry.
changedThe Galactic Map looks six orders of magnitude better than it did before. Many thanks to Freya Holmer's "Shapes" Tool for making this possible. =)
fixedAlso, a number of bugs are fixed:
removedThe number of colonists on a colonization mission is no longer accidentally clamped at 5.

Poly Universe changes

addedThis new update brings a complete overhaul to interplanetary trade:
addedYou can now redirect trade ships to new planets if you decide they'd be more efficient there. Or if, you know, unexpected situations arise that make a planet need a little more help than usual.
addedTrade routes can now be configured to carry as many types of resources as you like -- but there's still an overall limit on how much cargo a ship can carry.
changedThe Galactic Map looks six orders of magnitude better than it did before. Many thanks to Freya Holmer's "Shapes" Tool for making this possible. =)
fixedAlso, a number of bugs are fixed:

This new update brings a complete overhaul to interplanetary trade:

  • You can now redirect trade ships to new planets if you decide they'd be more efficient there. Or if, you know, unexpected situations arise that make a planet need a little more help than usual.

  • Trade routes can now be configured to carry as many types of resources as you like -- but there's still an overall limit on how much cargo a ship can carry.

  • The Galactic Map looks six orders of magnitude better than it did before. Many thanks to Freya Holmer's "Shapes" Tool for making this possible. =)

Also, a number of bugs are fixed:

  • The screen won't zoom in and out wildly if you use the mouse wheel to scroll thru a scrollable window.

  • The number of colonists on a colonization mission is no longer accidentally clamped at 5.

  • I've added better error logging for any bugs that happen with regards to save files, so those should be easier for me to track down in the future.

  • Oh, and I guess this isn't a bug per se, but I've made some tweaks to improve the clarity of the UI.

Next up, I'm planning on looking into better procedural generation of planets. I think there's a lot I can do there to add more detail without losing the 'low poly' look. Expect an update on that early in 2022!

Thanks for Playing! -Pouchmouse

Source

Steam News / 2 December 2021

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