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Steam News22 November 20205y ago

Weekend Update (0.9.1.4)

Happy Sunday Everyone- I've been experimenting with ways to improve the look of the ocean; trying to make it look more dynamic and wavy while still keeping to the game's polygonal art style.

Full notes

Full Poly Universe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Performance
  • Fixes
changedI've also continued re-modelling the game's buildings, including an improved spaceship with an animating hatch for Peabs to jump out of when they crash.
fixedOh, and bug fixes! I've fixed issues with the Colonization menu that would have caused the amount of stuff being shipped to the new planet to reset to zero each time you opened the menu. As always, if you find bugs, send me a save file and steps to reproduce it. This helps tremendously when it comes to tracking down bugs.

Poly Universe changes

changedI've also continued re-modelling the game's buildings, including an improved spaceship with an animating hatch for Peabs to jump out of when they crash.
fixedOh, and bug fixes! I've fixed issues with the Colonization menu that would have caused the amount of stuff being shipped to the new planet to reset to zero each time you opened the menu. As always, if you find bugs, send me a save file and steps to reproduce it. This helps tremendously when it comes to tracking down bugs.

Happy Sunday Everyone-

I've been experimenting with ways to improve the look of the ocean; trying to make it look more dynamic and wavy while still keeping to the game's polygonal art style. After a lot of experimentation with different shaders, I've finally arrived at something that looks quite good! That's my opinion, at least. You're free to disagree in the comments. =)

I've also continued re-modelling the game's buildings, including an improved spaceship with an animating hatch for Peabs to jump out of when they crash.

Oh, and bug fixes! I've fixed issues with the Colonization menu that would have caused the amount of stuff being shipped to the new planet to reset to zero each time you opened the menu. As always, if you find bugs, send me a save file and steps to reproduce it. This helps tremendously when it comes to tracking down bugs.

Source

Steam News / 22 November 2020

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