Full notes
Full Poly Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
Poly Universe changes
Happy Sunday Everyone-
I've been experimenting with ways to improve the look of the ocean; trying to make it look more dynamic and wavy while still keeping to the game's polygonal art style. After a lot of experimentation with different shaders, I've finally arrived at something that looks quite good! That's my opinion, at least. You're free to disagree in the comments. =)
I've also continued re-modelling the game's buildings, including an improved spaceship with an animating hatch for Peabs to jump out of when they crash.
Oh, and bug fixes! I've fixed issues with the Colonization menu that would have caused the amount of stuff being shipped to the new planet to reset to zero each time you opened the menu. As always, if you find bugs, send me a save file and steps to reproduce it. This helps tremendously when it comes to tracking down bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
