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Latest Planetary Governor updates
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- Planetary Governor
opentest update 10th august 2026
changes to opentest branch only. also includes changes that were linux only last update so look at the previous update notes for those. added wargoal for attackers to free hostages from another faction. gave free prison…
Announcement2 changesCompatibilityPerformance - Planetary Governor
opentest update 8th august 2020 linux only
changes to opentest branch, only on linux because i just got home + ssd problems + windows forcing itself to run the ssd on useless crap as much as it can = i'm too tired to deal with it right now. hopefully next update…
Announcement2 changesFixCompatibility - Planetary Governor
opentest update 3rd august 2026
changes to opentest branch only. added hostage filter to character list filters. resized character filter lists window to fit better. gave hostage localised text for faction holding him hostage in job title. changed cha…
Announcement1 changeBalance - Planetary Governor
opentest update 30th july 2026 + note
changes to opentest branch only. for about a week or so i'll be away so while i hope to keep working updates may be slower until i get back. added new character action for hostage to try and escape. changed scripting re…
Announcement1 changeBalance - Planetary Governor
opentest update 27th july 2026
changes to opentest branch only. added new scripting effects player_action and player_action_fac to start player interactions with characters. made event options to demand a retrial use new scripting effects to start a…
Event1 change - Planetary Governor
opentest update 25th july 2026
changes to opentest branch only. fixed construction orders not being listed but still getting negative opinion modifiers. fixed behind the scenes line chart exception when moving mouse out of chart area which could pote…
Announcement1 changeFixBalance - Planetary Governor
opentest update 22nd july 2026
changes to opentest branch only. fixed reduce_faction_influence not correctly picking faction. changed add_modifier_faction to work on target instead of user. made offer_to_produce option b use relevant modifier. fixed…
Announcement1 changeFix - Planetary Governor
opentest update 20th july 2026
changes to opentest branch only. fixed bug in promises window not showing lists due to having scaling set to zero i assume because of something done by the unity editor. fixed faction images not being loaded in the spec…
Announcement1 changeFixPerformance - Planetary Governor
opentest update 18th july 2026
changes to opentest branch only. fixed bug in faction actions not getting targets correctly if they're not set as the "main" target. added new limits for conflicts, days_since_start, days_since_start_exact, and conflict…
Announcement1 changeFix - Planetary Governor
opentest update 16th july 2026
changes to opentest branch only. fixed bug in attacker & defender lists when player is in the conflict. made willingness to accept demands to end conflict affected by willingness to obey and if the faction is doing well…
Announcement1 changeFixUI/audio - Planetary Governor
opentest update 14th july 2026
changes to opentest branch only. fixed bug in attackers & defenders lists filling with battles instead of faction leaders. updates those lists to fit text better. added all effects to new conflict related ineractions. d…
Announcement1 changeFix - Planetary Governor
opentest update 11th july 2026
changes to opentest branch only. updated player interactions with characters to store info under the hood to allow setting things like a specific conflict. added picker for player interactions with characters that allow…
Store1 change - Planetary Governor
opentest update 8th july 2026
changes to opentest branch only. updated new production code under the hood to cache worker counts where it used to under the previous system. fixed issue in line graph where production line history is showing all point…
Store1 changeFix - Planetary Governor
opentest update 6th july 2026
changes to opentest branch only. delegate options ordering sector controllers and / or faction leaders to increase production if character is certain to accept (goes after other delegation). this is not certain to remai…
Announcement1 changeBalance - Planetary Governor
opentest update 4th july 2026
changes to opentest branch only. changed how player actions against characters are calculated and structured behind the scenes. theoretically more performant (not at all tested) and definitely more consistent, but not y…
Announcement1 changeUI/audio - Planetary Governor
opentest update 2nd july 2026
changes to opentest branch only. updated ongoing conflicts list in forces window with recycling lists and improved design. conflict selection shows who is on each side, and selected conflict shows surrender progress and…
Announcement1 changeGameplay

