In this update3
Full notes
Full Outworld Station update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Server
Outworld Station changes
Attention Station Commanders!
Version 0.1.2.2 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!
Changes:
The Status View has had a major rework:
Current Recipe now easier to see on Factories
Current Ship now shown on Shipyards
Most stored item now shown on Storage Units and Freighter Docks
More warnings
Clearer healthbars
Shows how many items are being sent per min
Status View icons now reduce in size at highest zoom levels
Item Filters:
Now has seperate button for Item Filters
Moved filter menu so it no longer covers any slots
Shows filter when hovering a slot and can use CTRL+C and CTRL+V on hovered slots to copy them
Can now set a filter to the current slot occupied item
Can copy/paste setups in Wormholes
Improved item filter list with item icons
Freighters:
Mk 3 Freighter Dock and Mk 3 Freighter with more capacity, HP, speed and has a weapons turret mounted on it
Can now assign a dock to be both Pickup and Dropoff location on the same Freighter
Pure Gas/Liquid freighters no longer wait around when full
More controls for how a freighter waits at a drop-off location
Freighter no longer visits pickup locations when full, or drop-off locations when empty
Fixed a bug when selling a freighter and then selecting it
Added an extra pipe connector to Mk 2 and Mk 3 Docks
Fixed a bug with the Freighter Cargo dissapearing
Made some optimisations to the factory processing algorithm to improve manufacturing timing,
You can now switch off Storage Units and Storage Tanks to stop all resources being sent to/from them easily
Current Item Output rate now shown on module popups
You now use MMB or N while in Link Mode to add a Stopover and control paths
Can now Reroll Tech Points
Can now Search the lists of Wormholes, Freighter Docks and Power Linkers
List auto-scrolls to first connected/selected Wormhole, Freighter Dock or Power Linker
Ammo Depots now take any ammo from linked factories and modules
Can now link the Antimatter Reactor to Refinery directly
Animation Optimsations are now less aggressive
Can now wipe all links (inc. input links) using CTRL+X
Can now set Max Efficiency for Shipyards, Miners and Cloud Miners
Particle Accelerators now give slight bonus efficiency the longer the loop is
Particle Accelerators now show output items/min
Objectives items can be counted from any HUB
You can now Duplicate Pipes and Conduits
Carbon Nanotubes and Nuclear Waste now have max stack size of 500
You now see a warning when station is using your stored power
Mk 2 Smelter is faster
Mk 2 Fuel Bay now has 2000 Capacity
Added the fuelling rate on Fuel Bays
Can now manually move items into a lot even if it is filtered
Animation Level Of Detail now scales with the Settings > View Distance setting
Fixes:
Fixed a "max objects" error when you fly around placing a building for an extended period of time
Fixed black-screen issue when teleporting to the HUB and then switching Zone
Antimatter Reactor can now be restarted correctly after being full of waste
If you start repairing a module, moving the mouse will not hover over another modules mid-repair
Doors in connectors graphics now have 2 sides
Doors in connectors now have a max visible distance
Radiation effect and damage screen shake no longer shows on Map View
Larger UI Scales no longer cut off the top of the Shipyard UI popup
Drone no longer follows cursor when mouse is offscreen
Fog Of War bubble no longer appears in multiplayer when other player is in another Zone
Tugs no longer drop off ships to switched-off fuel or ammo bays
Shows Mk 2 on Build Display when duplicating an upgraded module
Fixed a bug with selling a ship that a tug is currently carrying blocking that tug's operation
...See you in the TAU System commanders!
Source
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