In this update4
Full notes
Full Outworld Station update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
- Events
Outworld Station changes
Attention Station Commanders, Version 1.1 is now available with the following changes and fixes:
Update 1.1.0.3:
Fixed an issue with Mk 2 and Mk 3 Factories outputting incorrect output/min
Fixed an issue with not being able to command some ships to explore or patrol
Fixed an issue with the Wormhole Terminus input colour being incorrect
Update 1.1.0.2:
Fixed an issue in the tutorial in Spanish where the wrong recipe was asked for
Updated Russian language
Update 1.1.0.1:
Ships now drop inventory when sold or destroyed
Fixed an issue with unspent Recycler Points not being saved
Ships can now escort Servitor Bots
Fixed a sound FX issue when adding Blueprints to the TODO list
Fixed an issue with the ship's popup menu staying open if ship is destroyed
Ship's hitpoints are now saved
Can use the "Move All" command from Drone > Ships
Can now Repair damaged ships
New Features:
Ship CPU Control:
Assign control to a number of your completed ships
Controlled ships can be assigned tasks around the map
Additional CPU points are gained at each new Station Level
Mk 2 Atomizer, Added Mk 3 Smelter, Mk 2 & Mk 3 Matter Printer, Mk 2 Fabricator, Mk 2 Plasma Forge, Mk 2 Refinery, Mk 2 Fusion Reactor, Mk 3 Bio-extractor and Mk 2 Energy Storage
Higher-tier factories (e.g. Mk 2 Smelter) now produce more output items for the same input items
Station Connectors now change shape depending on what is connected to them
Performance optimisations
You can now hold SHIFT and click or drag to select multiple item filter slots at a time
You can now select multiple locations in the Production Overview at a time
You can now use CTRL+V to get back previously duplicated buildings/blueprints
Added new Tech Upgrades: Enhanced Containment & Advanced Exo-Planet Lifters
Improved optional ship-building missions to give more rewards for harder objectives at later station levels
Increased Blueprint Max Area and Max Objects
Now shows MK 2/3/etc on the Status View
Increased the item send rate of the HUB
Added an alternative Super-Alloy recipe
Recycler Points are now shared between all Recycler buildings
Altered recipes for Artificial Diamond, Nitronic Acid and Oxygen
Molecular Bonding has been refactored to now produce and use half previous amounts
Servitor Station now available earlier at Station Level 8
Fixes:
Blueprints now show correctly on Hotbar after loading a game
Multi-Select > Duplicate modules now appear in correct rotation
"Analyze This" achievement now functions on the Client
Pausing the game no longer causes issues with efficiency readouts
Fusion reactor now stores correct fuel amount for Max Input setting
Items no longer appear briefly when you have "Hide Upper Level" enabled
Fixed several Client-side Achievements bugs
"Select new objectives" text/voice only shows for first few levels after completing an objective
Upgrading a module now shows correct label immediately
Source
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