In this update2
Full notes
Full Outworld Station update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
- Events
Outworld Station changes
Attention Station Commanders, Version 1.0.0.4 is now available with the following changes and fixes:
New Features:
Increased the max storage size and item send rate of the Containment Chamber
Added the ability to clear a key binding in the Settings menu
You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
Now shows a highlight for all settings so you can see which are hovered on wider screens
Increased the Hyperdrive Fuel requirements for the final Station Level
Recycler no longer takes and recycles Overdrive Cores
Reduced antimatter fuel amount needed for later ships
Improved the alphabetical sorting algorithm for all lists
Quantum Extractors now unlockable in Station Level 11
Nitrox recipe altered
Wormhole Terminus is now insulated from Radiation
You can now set the Arkship Terminal Priority
Freighters are now immune to firestorms
Optimised Helion map graphics
Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
Increased Quantum Storage slots
Condensed the tutorial a little
Copy Setup & Paste Setup now copies Recipe too
Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
Increased the vertical height of a tug when picking up larger ships
Removed alternate carbotanium recipe from plasma forge
Fixed several issues with alternate recipes in the Codex
Can now place 2 x exo-planet station nearer to each other
Fixed an issue when moving Shipyards giving back too many resources
Fixed an issue with kills not registering when killed with the missile launcher
Moving a Recycler keeps your unspent points/tokens
Fixed an issue with exo-planet lifters not showing correct output rate
CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
The Find Freighter panel list no longer goes off top of screen
Fixed an issue when saving a game not creating correct filename for games over 24h
Fixed an issue with Freighters going far off-map
Buildings will now correctly de-highlight when clearing links with "X"
Fixed several issues with links not being created with Blueprints
Using Multi-Select > Duplicate will now copy links
Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
Fixed issue with Autosave after completing a mission leaving ships on map
Copying a pipe no longer can result in the incorrect direction being shown
Firestorms and other events no visible from other locations
Fixed several instances where the "Elapsed Game Time" readout did not account for days played
When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
Fixed an issue where removing an item from Component Factory resets all progress
Source
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