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Steam News4 June 20261mo ago

Version 1.0.0.5 Now Available

Attention Station Commanders, Version 1.0.0.5 is now available with the following changes and fixes: New Features: Made a lot of changes to the Steamdeck Control Scheme Void Anomalies not so easy to kill with convention

In this update2

Full notes

Full Outworld Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes9 additions1 change0 removals
  • Gameplay
  • Events
  • Fixes
  • UI and audio
addedAttention Station Commanders, Version 1.0.0.5 is now available with the following changes and fixes:
addedNew Features:Added "Copy Links" and "Paste Links" with hotkeys to the Advanced section of module popup
addedNew Features:Added "Paste Setup" and "Paste Links" to the Multi-Select tool so you can duplicate a module's setup and links easily to many buildings
addedNew Features:You can now add an Exo-Planet lifter to the TODO list
addedNew Features:You can now add an item filter for Overdrive Cores
addedNew Features:You can now manually remove (and add) Antimatter to/from a Mk 3 Fuel Depot

Outworld Station changes

addedAttention Station Commanders, Version 1.0.0.5 is now available with the following changes and fixes:
addedAdded "Copy Links" and "Paste Links" with hotkeys to the Advanced section of module popup
addedAdded "Paste Setup" and "Paste Links" to the Multi-Select tool so you can duplicate a module's setup and links easily to many buildings
addedYou can now add an Exo-Planet lifter to the TODO list
addedYou can now add an item filter for Overdrive Cores

Attention Station Commanders, Version 1.0.0.5 is now available with the following changes and fixes:

New Features:

  • Made a lot of changes to the Steamdeck Control Scheme

  • Void Anomalies not so easy to kill with conventional defences

  • Added "Copy Links" and "Paste Links" with hotkeys to the Advanced section of module popup

  • Added "Paste Setup" and "Paste Links" to the Multi-Select tool so you can duplicate a module's setup and links easily to many buildings

  • You can now add an Exo-Planet lifter to the TODO list

  • You can now add an item filter for Overdrive Cores

  • You can now manually remove (and add) Antimatter to/from a Mk 3 Fuel Depot

  • You can now build Equipment and Freighters from the Quantum Storage

  • When completing Optional contracts, rewards are placed in the first available HUB with space

  • You can now change the Priority of the Laboratory

  • You can now set the minimum "Max Efficiency" value from 1% - 100%

Bug Fixes:

  • The lower toolbar now resizes with smaller window sizes without overlapping

  • Fixed an issue with Particle Accelerator showing incorrect output/min when set to less than 100% Max Efficiency

  • Fixed an issue where a tug transporting a Component would drop it in mid air if switched off mid-way through

  • Fixed an issue where the Tug would not drop a large ship into Fuel Bay/Ammo Depot

  • Fixed a bug where multiplayer text chat lines overlapped the UI

  • Fixed a bug where Moved buildings would lose links in a MP game

  • Fixed a bug where Containment Chamber would not accept more than 100 Exotic Matter dropped [off

  • Fixed an issue where the tooltip for a Derelict was offset far to the right

  • Fixed a UI issue where Advanced settings buttons were overlapping

  • Fixed an issue where the Shipyard requested too many materials for the "Max Ships" set

  • Fixed an issue where the Mission Objective briefing appeared every time you load

  • Blueprints with Pipes now calculate build-parts correctly

  • Fixed an issue with Particle Accelerator allowing multiple items to be produced with a single Loop

  • Fixed an issue with the Component Factory not requesting the correct amount of items

  • Fixed an issue when renaming a module with lower-case letters not updating

Source

Steam News / 4 June 2026

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