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- NOMIA
NOMIA is Out Now!
After nearly 3 years of working on this almost every day, the game is out in 1.0 now. Thanks for following along the journey! I hope you enjoy the full release. If you'd like to offer additional support to me and/or the…
Store34 changesFixBalance - NOMIA
NOMIA 30% Discounted @ Deckbuilders Fest
NOMIA is discounted by 30% as part of Steam's Deckbuilders Fest! From May 4th to 11th, you can pick it up in Early Access at the (new) lowest price it's ever been, just ahead of its May 31st 1.0 release. If you'd like t…
Store2 changesBalance - NOMIA
NOMIA Releases May 31, 2026
[dynamiclink href="https://youtu.be/STcMNoxFAJQ"] NOMIA will release into 1.0 on May 31, 2026. The non-early-access version of the game will feature: All remaining story scenes Additional music by Will Goss Additional a…
Announcement1 changeBalance - NOMIA
v0.9.5 Hotfix
This build fixes a softlock associated with early game runs where certain enemies are forbidden from appearing. Save files that were affected by this softlock could already continue by ending the run from the pause menu…
Announcement1 changeGameplay - NOMIA
Update v0.9.5
Act III continues. Also: Some light animation has been added to rewards for readability. Adventurers' field-generating cards now only buff allies and debuff enemies. Some enemies have been edited in order to smooth out…
Store11 changesFixBalance - NOMIA
Update v0.9.4
Act III continues. Also, you can finally level up everyone's bonds to 5. CHANGELOG v0.9.3 -> v0.9.4 BUG FIXES Fixed varied backgrounds toggling back and forth when going through the conversation log. You can no longer m…
Event7 changesFixStore - NOMIA
Update v0.9.3
Act III begins. Also, the realms look slightly better lit now, and damage numbers are now different colours when applied to enemies versus allies. CHANGELOG v0.9.2 -> v0.9.3 BUG FIXES Fixed no-line-of-sight eye icon bei…
Store6 changesFixBalance - NOMIA
Update v0.9.2
The story continues! Certain statuses are now a bit more clearly communicated: Vulnerable/Parry draws an overlay on the unit, and Stable/Unstable shows a brief message when they change knockback. I've also ironed out a…
Store18 changesFixGameplay - NOMIA
NOMIA 25% Discounted @ Tiny Roguelikes 2026
NOMIA is discounted by 25% as part of Tiny Roguelikes 2026! From January 31st to February 14th, you can pick it up in Early Access at the lowest price it's ever been. If you'd like to try before you buy, the demo remain…
Store2 changesBalance - NOMIA
v0.9.1 Hotfix
This build fixes an issue with some characters having the wrong sprites in certain mid-run story scenes. It also includes a few changes underneath that one, which will be fully described in 0.9.2's changelog.
Announcement - NOMIA
Update v0.9.1
Once per battle, you can now undo your turn. This was one of the most commonly requested features! I couldn't offer the player infinite undos since that would make it optimal to repeatedly retry percent-chance effects,…
Event17 changesFixGameplay - NOMIA
Update v0.9.0
A major update to the game's look and core gameplay! Adventurers are now represented by "figurines" that have multiple frames, and unit status indicators have been completely redesigned to be more compact and stylish. I…
Event32 changesFixGameplay - NOMIA
Update v0.8.5
This update continues polishing the overall shape of a run. Tactic/Skill/Spell drafts have been replaced with Movement/Attack/Block/Status drafts, which are a lot more intuitive. Item events now give you one of your cho…
Store33 changesBalanceGameplay - NOMIA
Update v0.8.4
Adding a tactics component to a deckbuilder means two new avenues of defense: moving out of enemy range, or taking aggro with another unit. It also adds new restrictions on offense: your own attack range, and line of si…
Event30 changesFixGameplay - NOMIA
Update v0.8.3
The second layer of Curses has been implemented! This update also brings a number of assorted quality of life and battle improvements. Every Memory that gives Block or defensive statuses now ticks before DoTs do. Seagul…
Event24 changesFixBalance - NOMIA
Update v0.8.2
This update introduces the Curse system, which lets you increase the difficulty of each run at will. After your first winning run (and certain story progress), each realm cleared will unlock the associated boss's Curse,…
Event28 changesFixGameplay






