What changed
1 fix3 additions0 changes0 removals
- Gameplay
- UI and audio
- Balance
- Fixes
addedAs the name suggests, this update is all about weapons. Most weapons have been adjusted and 3 new ones have been added.
addedAdditions:+ Added a new weapon: The Quad-Launcher + You can now hold the space button to b-hop instead of timing the key press + Added a new item: Tactical Heat Detector + Added a new weapon: Holy Sword + Added a new ability to Alucard: Vampire Slash + Added a new weapon: BATS!
addedChanges:Scavenger's acceleration increased slightly - Scavenger's scrap rocket has been changed visually - Scavenger's scrap rocket's explosion is red and has an area visualiser - The challenge menu has been organized a bit better - Legendary drop chances changed in large chests - Cigarettes no longer increase crit damage after 100% - The Knight's default weapon is now the "Holy Sword" - Alucard's dash has new particles - Characters slow down faster, making them feel less slippery at higher speeds - The rock golem fight has been made harder, the golem now summons both melee and ranged enemies - The rock golem now attacks more frequently - Rock golem enemy summons now appear around the player, instead of the golem - Alucard's default weapon is now "BATS!"
fixedFixes:Fixed a large delay when first deploying the boombox
Nocturnal Throne changes
addedAs the name suggests, this update is all about weapons. Most weapons have been adjusted and 3 new ones have been added.
added+ Added a new weapon: The Quad-Launcher + You can now hold the space button to b-hop instead of timing the key press + Added a new item: Tactical Heat Detector + Added a new weapon: Holy Sword + Added a new ability to Alucard: Vampire Slash + Added a new weapon: BATS!
addedScavenger's acceleration increased slightly - Scavenger's scrap rocket has been changed visually - Scavenger's scrap rocket's explosion is red and has an area visualiser - The challenge menu has been organized a bit better - Legendary drop chances changed in large chests - Cigarettes no longer increase crit damage after 100% - The Knight's default weapon is now the "Holy Sword" - Alucard's dash has new particles - Characters slow down faster, making them feel less slippery at higher speeds - The rock golem fight has been made harder, the golem now summons both melee and ranged enemies - The rock golem now attacks more frequently - Rock golem enemy summons now appear around the player, instead of the golem - Alucard's default weapon is now "BATS!"
fixedFixed a large delay when first deploying the boombox
As the name suggests, this update is all about weapons. Most weapons have been adjusted and 3 new ones have been added.
Full Changelog:
Additions:
+ Added a new weapon: The Quad-Launcher + You can now hold the space button to b-hop instead of timing the key press + Added a new item: Tactical Heat Detector + Added a new weapon: Holy Sword + Added a new ability to Alucard: Vampire Slash + Added a new weapon: BATS!
Changes:
- Scavenger's acceleration increased slightly - Scavenger's scrap rocket has been changed visually - Scavenger's scrap rocket's explosion is red and has an area visualiser - The challenge menu has been organized a bit better - Legendary drop chances changed in large chests - Cigarettes no longer increase crit damage after 100% - The Knight's default weapon is now the "Holy Sword" - Alucard's dash has new particles - Characters slow down faster, making them feel less slippery at higher speeds - The rock golem fight has been made harder, the golem now summons both melee and ranged enemies - The rock golem now attacks more frequently - Rock golem enemy summons now appear around the player, instead of the golem - Alucard's default weapon is now "BATS!"
Fixes:
* Fixed a large delay when first deploying the boombox