In this update6
Full notes
Full Nocturnal Throne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Workshop
- Maps
- Balance
- UI and audio
Nocturnal Throne changes
Welcome to the experimental branch of the game's demo. Keep in mind most features here will either be changed massively or removed. Also most features are a work in progress.
Please report any bugs in the discord server
Notable Updates:
New Paladin Character:
New Item Models:
New Items:
EXPERIMENTAL - v0.1.4 Changelog
💡Additions:
+ Added camera limits for looking straight up and down
+ Added a new character: The Paladin
+ Added a new weapon: Righteous Hammer
+ Added rival battles after stage 2
+ Added models for WIP items
+ Added a new item: Looking Glass
+ Added a new item: Power Shield
+ Added a new item: Rubber Duck
+ Added a new item: Adrenaline Inhaler
+ Added a new item: Drop-Shipper
+ Added a new item: Ricochet Crystal
+ Added a new item: Lunar Stones
🔄Changes:
- Game saving has been moved to an asynchronous thread
- Mage pulse ability VFX changed
- Mage pulse range increased
- Mage pulse now deals 75% base damage to enemies
- Mage pulse recharges faster
- Glue now makes a sound when healing the player
- Health pickups are now quieter
- Happy drone no longer orbits and instead goes behind the player
- Nerfed b-hopping
- Removed discord rich presence
- Overhauled the settings system (may require you to redo any settings you changed)
- Some settings are now checkboxes, making them simpler to use
- Jump mines now have a new model and textures
- Removed the distortion effect from legendary item drops
- happy drone's item drop model is now smaller
- The survivalist is back on the roster, his abilities remain unchanged for now
🛠️Fixes:
* Fixed projectile speed stat being broken
* Explosions are more optimized, hopefully fixing any lag spikes that occur due to them
* Fixed lag spikes when killing enemies by saving game stats 3 seconds after killing enemies
* Fixed skins sometimes displaying wrong in the character select screen
* Pheonix feathers now get rid of all debuffs
* Fixed furnaces throwing out items through the top
* Fixed not being able to navigate to skins on controllers
* Generally fixed issues with controller navigation in the character select screen
* Fixed inspecting interactables causing the music to stay muffled after exiting the prompt
Source
Changelog.gg summarizes and formats this update. How we read updates.
