Full notes
Full Nin Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Events
- Performance
- Fixes
Today's update is mainly housekeeping, making sure the game is in a polished state! We are also on day 2 of updates to existing maps with new art and NPCs to make the world feel more alive and explorable. We want entering each map to give you excitement about what you might find in there.
Lastly, we're working on improved moderation tools to make reporting players much more efficient in dealing with toxicity, inappropriate language/behavior, harassment and cheating!
Changes
Leaf Village Aviary Interior Upgrade
Good job to Luhan!
Improved Login Visual Effects Smoothness
Smoothened the login fade and zoom in effect by warming up texture loading before fading/zooming
Adjusted Target Camera Lock On position to be the center of the target players
(Backend) Reports are now stored with TimeStamps They were previously saved as a datetime string, this made it hard to sort by date/time.
(GMs) Added dismissal of reports
(GMs) Removed HTML Tags from legacy reports
(Admin) Blocked reporting Master account (UUID 1)
Bug Fixes
Fixed Daily Login UI (Regression from last update)
Fixed Animated Event shadows
Lots of fixes to leaking immediate mode UI styling
Fixed a crash that occured when opening some UI
Fixed click targeting being wonky since recent update with mouse options
Fixed NPC Dialogues closing abruptly in Leaf Village
(Backend) Fixed a server crash to do with recent Flicker fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
