In this update4
Full notes
Full Nin Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
- Events
Nin Online changes
Creator Spotlight
Steph Tsukino has been posting very cute Shorts about Nin Online! We hope you check out their work!
Steph Tsukino's YouTube Channel
Recently, we've been adding a lot of polishing to existing features and quality-of-life features that players have been asking for. This update brings one of the top requested features by players who love the crafting mechanic in the game, as well as improvements to graphics and animations!
Features
Craft Multiple Items Steam post imageYou can now press the "Craft Multiple" Button next to the "Craft" button, it will allow you to craft the selected recipe a set amount of times.
Added Fade-in Animation when Resources (Trees, Ores, Bushes) Replenish
Improved Item Drop Animation
Items dropped by players or NPCs onto the map now fly in an arc shape and spin while being dropped, their Rarity Glow fade-in and follow the item as it is being picked up, instead of how it previously popped in and out while being dropped and picked up animation is being played.
Added options for disabling untargeting with Left-click and Right-click Steam post imageSeparately, for ultimate customization
(Devs) New NPC Graphics Format We added support for a new kind of NPC Graphic format that can be used to create smoother Dialogue NPCs that are more optimized and can have more animations!
Balance
Significantly reduced HP of Chimamire, Kuraken, Dark Monkey King, Gamakura and LOI Bosses.
Now that we have new and improved NPC pathfinding, there's no need for such big HP pools.
Changes
Optimized settings menu to save options without hanging the client each change
Renamed Manda Trophy to Hebimaru Trophy
Bug Fixes
Fixed Mouse Settings reverting if you don't close the window before changing maps
Fixed an issue where player's usernames could be taken before their inactivity period ended by mistake, causing characters with the same username
Fixed Capture Points being colored red for Sand and Mist missing ninja when captured by Missing Ninja
Fixed Name Changer UI sometimes allowing players to bypass verifying name availability to send a rename request packet
Fixed Authority/Clan/Hokuto Sphere UI showing the wrong time when next leader will be picked
Fixed Furniture not being placeable (Regression from last update)
Fixed Leap Indicator showing when fishing
Fixed Village Icon showing as Leaf Village for Concealed Ninja
Fixed logging out in a Forced PvP Zone making the PvP Mode permanently On if you relogin and leave the Forced PvP Zone
Fixed 5th Item Reward in Missions not working
Fixed Mission Type in layout of Mission Log being broken (since recent update)
Fixed a bugged tile in fence of Level 20 Arc Bridge Map
Fixed Avulsed Tooth showing Paperdoll Preview when hovered in shops
Added Missing Balance changed to Antibodies Activation
Handled Steam News loading failure gracefully as it is inconsequential but reported errors
Fixed a forum account lookup crash
(Hopefully) Fixed NPCs going invisible
(Hopefully) Fixed a longstanding bug where sometimes you'd crash right as you login before the game fully loaded
(Admins) Fixed GM Tools not showing up for your own Info panel
Source
Changelog.gg summarizes and formats this update. How we read updates.
