In this update4
Full notes
Full Nin Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Maps
Nin Online changes
Recently, we've been asked a lot to add more customization to mouse controls. So we've added a ton of customizable settings for mouse controls, as well as added the functionality for Keybinds to use Mouse Buttons! We think that these comprehensive settings will help you play Nin Online the way you want to. They also work with the recent release of Control Profiles.
Mouse Controls
Keybinds can now use Mouse Buttons
Added Setting to Enable/Disable Running/Walking based on Mouse Distance
Added Setting to move Right-click Menus to Double-click
Added Hover Hints for Right-click/Double-click menus They fade in after 1s to not get in the way usually, but also help new players discover controls
Added Setting to change Mouse Button used to Target
Added Setting to change Mouse Button used to Rotate/Change Direction
Added Setting to change Mouse Button used to Interact/Attack
Added Setting to change Mouse Button used to Block/Guard
(Devs) Added shortcut in right-click menu for NPCs, Events and Furniture to open in their respective editors
Features
(Devs) Added shortcut in right-click menu for NPCs, Events and Furniture to open in their respective editors
Changes
Improved picking up items on the floor You can now click on yourself to pick up items under you and click on items next to you to pick them up.
Added more localization coverage to all language options
Removed (Translation Missing) error message
Made Settings/Options Window Wider
Improved [X] Button on UI Windows They no longer close the UI if you release your mouse button on the [X] accidentally. You have to start and release the mouse button while on the button. This would happen most frequently on UI Windows like the Cash Shop which had a scrollbar aligned vertically with the [X] button.
(Translators) Added automatic retry attempts to Auto-translate feature
Bug Fixes
Map Names in Minimap are now translated properly
Refactored Guild Name UI alignment and padding in Ninja Card
(Translators) Fixed Instanced Maps like houses names being added to translatable keys
Source
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