HomeGamesUpdatesPricingMethodology
Steam News25 June 20261mo ago

Patch Notes 25.06.2026

Commanders, today’s patch is now live. Galaxy Map Improved the new Galaxy Map filtered results panel. Filtered resource-field results now show extra context, including zone type and field richness.

Full notes

Full Nexus Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes2 removals
  • Maps
  • UI and audio
  • Fixes
  • Gameplay
changedGalaxy Map
changedImproved the new Galaxy Map filtered results panel.
changedFleet UI
changedActive debris collection missions now show the destination system, with a clickable link to the Galaxy Map.
fixedFixed a fuel display mismatch in the pirate camp attack modal.
fixedFixed an outpost relocation issue where docked ships could appear both in the moving outpost mission and in the outpost garrison.

Nexus Legacy changes

changedGalaxy Map
changedImproved the new Galaxy Map filtered results panel.
changedFleet UI
changedActive debris collection missions now show the destination system, with a clickable link to the Galaxy Map.
fixedFixed a fuel display mismatch in the pirate camp attack modal.

Commanders, today’s patch is now live.

Galaxy Map

  • Improved the new Galaxy Map filtered results panel.

  • Filtered resource-field results now show extra context, including zone type and field richness.

Fleet UI

  • Active debris collection missions now show the destination system, with a clickable link to the Galaxy Map.

  • Ship selection rows now wrap better on narrow mobile screens, so ship names should be readable instead of collapsing into tiny initials.

  • Fixed a fuel display mismatch in the pirate camp attack modal.

Outposts

  • Fixed an outpost relocation issue where docked ships could appear both in the moving outpost mission and in the outpost garrison.

  • Cleaned up currently affected active relocation states.

  • Relocating outposts now correctly lock garrison/mining/supply interactions while moving.

  • Relocating outposts no longer keep producing resources while in transit.

  • If a relocation target disappears, the outpost now safely becomes drifting instead of breaking mission state.

Stations & Repairs

  • Ships being repaired at stations can no longer be recalled into invalid states before repair finishes.

  • Improved station repair state tracking for docked and orbital fleets.

Resources

  • Rare Extractor production is now displayed correctly in the resource bar, including the breakdown.

Source

Steam News / 25 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.