HomeGamesUpdatesPricingMethodology
Steam News3 July 20261mo ago

Patch Notes 03.07.2026

This update focuses on alliance extraction, minefield counterplay, PvP warnings, and several fleet/combat fixes. Alliance Dead Space Extraction Fixed the Dead Space Extraction tab on the alliance page.

Full notes

Full Nexus Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change1 removal
  • Gameplay
  • Fixes
  • Balance
changedThis update focuses on alliance extraction, minefield counterplay, PvP warnings, and several fleet/combat fixes.
fixedFixed the Dead Space Extraction tab on the alliance page.
addedAdded a player contribution table so alliances can see who mined how much.
addedAdded clearer field visibility rules: 3+ controlled stations in a Dead Space sector reveal Quantum Dust fields. 4+ controlled stations reveal Dark Matter fields. 5 controlled stations add 3 extra Dark Matter fields.
fixedFixed alliance mining logs for cases where the mined field’s target system was not saved correctly.
removedYour own minefields no longer block your fleets from leaving a planet.

Nexus Legacy changes

changedThis update focuses on alliance extraction, minefield counterplay, PvP warnings, and several fleet/combat fixes.
fixedFixed the Dead Space Extraction tab on the alliance page.
addedAdded a player contribution table so alliances can see who mined how much.
addedAdded clearer field visibility rules: 3+ controlled stations in a Dead Space sector reveal Quantum Dust fields. 4+ controlled stations reveal Dark Matter fields. 5 controlled stations add 3 extra Dark Matter fields.
fixedFixed alliance mining logs for cases where the mined field’s target system was not saved correctly.

This update focuses on alliance extraction, minefield counterplay, PvP warnings, and several fleet/combat fixes.

Alliance Dead Space Extraction

  • Fixed the Dead Space Extraction tab on the alliance page.

  • The tab now shows alliance-wide Quantum Dust and Dark Matter mining totals.

  • Added a player contribution table so alliances can see who mined how much.

  • Added clearer field visibility rules:

    • 3+ controlled stations in a Dead Space sector reveal Quantum Dust fields.

    • 4+ controlled stations reveal Dark Matter fields.

    • 5 controlled stations add 3 extra Dark Matter fields.

  • Fixed alliance mining logs for cases where the mined field’s target system was not saved correctly.

  • If an alliance loses enough station control, excess Dark Matter fields are now cleaned up properly, starting with the most depleted fields.

Minefields

  • Your own minefields no longer block your fleets from leaving a planet.

  • Patrols now correctly help against covert mine deployment on your planets.

  • If a patrol intercepts part of an incoming covert mine deployment, the remaining minefield is revealed to the defender.

  • Covert mine deployment detection now scales with actual local defenses:

    • Empty planets with no fleet and no planetary weapons can still be mined with 100% success.

    • Planetary weapons add detection chance per building level.

    • Stationed fleets add about detection chance per ~10 ships.

    • Counter-Intelligence increases detection.

    • Signal Intelligence and EW ships reduce detection.

  • Garrison, traps, and shield generators do not help detect covert mine deployment.

Source

Steam News / 3 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.