Full notes
Full Nexus Legacy update
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What changed
- Gameplay
- Fixes
- Balance
Nexus Legacy changes
This update focuses on alliance extraction, minefield counterplay, PvP warnings, and several fleet/combat fixes.
Alliance Dead Space Extraction
Fixed the Dead Space Extraction tab on the alliance page.
The tab now shows alliance-wide Quantum Dust and Dark Matter mining totals.
Added a player contribution table so alliances can see who mined how much.
Added clearer field visibility rules:
3+ controlled stations in a Dead Space sector reveal Quantum Dust fields.
4+ controlled stations reveal Dark Matter fields.
5 controlled stations add 3 extra Dark Matter fields.
Fixed alliance mining logs for cases where the mined field’s target system was not saved correctly.
If an alliance loses enough station control, excess Dark Matter fields are now cleaned up properly, starting with the most depleted fields.
Minefields
Your own minefields no longer block your fleets from leaving a planet.
Patrols now correctly help against covert mine deployment on your planets.
If a patrol intercepts part of an incoming covert mine deployment, the remaining minefield is revealed to the defender.
Covert mine deployment detection now scales with actual local defenses:
Empty planets with no fleet and no planetary weapons can still be mined with 100% success.
Planetary weapons add detection chance per building level.
Stationed fleets add about detection chance per ~10 ships.
Counter-Intelligence increases detection.
Signal Intelligence and EW ships reduce detection.
Garrison, traps, and shield generators do not help detect covert mine deployment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
