Update log
Full NavalArt update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
12 fixes0 additions1 change1 removal
- Gameplay
- Fixes
- Performance
changedIN-GAME BUILD VERSION 1821Adjustment: Improved the Ripple Fire algorithm to resolve an issue where mixed-armament vessels experienced a reduction in Rate of Fire.
fixedIN-GAME BUILD VERSION 1821Fix: Resolved an issue where the engine volume was too loud in the Career Mode main menu.
fixedIN-GAME BUILD VERSION 1821Fix: Fixed a bug where the shell incandescence/charring effect failed to trigger in specific scenarios.
fixedIN-GAME BUILD VERSION 1821Fix: Resolved an issue where locking onto surface targets at close range would result in excessive turret depression.
fixedIN-GAME BUILD VERSION 1821Fix: Fixed an issue where incorrect part names were occasionally displayed in the Firing Arc Editor.
fixedIN-GAME BUILD VERSION 1821Fix: Fixed a bug in the Level Editor where level localization/translation text could not be restored via reloading after being deleted.
IN-GAME BUILD VERSION 1821
- AdjustmentImproved the Ripple Fire algorithm to resolve an issue where mixed-armament vessels experienced a reduction in Rate of Fire.
- FixResolved an issue where the engine volume was too loud in the Career Mode main menu.
- FixFixed a bug where the shell incandescence/charring effect failed to trigger in specific scenarios.
- FixResolved an issue where locking onto surface targets at close range would result in excessive turret depression.
- FixFixed an issue where incorrect part names were occasionally displayed in the Firing Arc Editor.
- FixFixed a bug in the Level Editor where level localization/translation text could not be restored via reloading after being deleted.
- FixResolved the issue of insufficient firing angles for n105 Submerged Torpedo Launcher II.
- FixFixed an issue where the n1224 German 750mm Submerged Torpedo Tube (Type M5m Torpedo) had difficulty firing under certain conditions.
- FixCorrected spelling errors in the description of the preset ship Sevastopol.
- FixFixed historical armament accuracy errors for the preset ship Caio Duilio.
- FixResolved a bug where the torpedo weapons on the preset ships Luigi Cadorna and "Nastro Nero" Giovanni were unusable.
- FixFixed a bug where the preview image for the preset ship Giulio Cesare was incorrect.
- FixResolved an issue with the incorrect aircraft placement on the preset ship Kronshtadt.
- OptimizationCompletely disabled bow wave material calculations in non-combat scenarios to improve performance.
Source
