Full notes
Full MultiMind Challengers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
MultiMind Challengers changes
--The active agent (recovery drug) has been changed so that it can be used from the first round. //To improve the gameplay speed by lowering the difficulty of the first round and reducing the frequency of return.
Bug fixes -Fixed the phenomenon that the identifier is displayed when reinforcement, engineering, circuit material, and stem cells are acquired.
--Other -In the guide, we have included an object to check the credits.
Source
Changelog.gg summarizes and formats this update. How we read updates.
