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Steam News16 March 20215y ago

Changed activator (recovery drug) to be available from Round 1

--The active agent (recovery drug) has been changed so that it can be used from the first round. //To improve the gameplay speed by lowering the difficulty of the first round and reducing the frequency of return.

Full notes

Full MultiMind Challengers update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
added-The active agent (recovery drug) has been changed so that it can be used from the first round. //To improve the gameplay speed by lowering the difficulty of the first round and reducing the frequency of return.
fixedBug fixes -Fixed the phenomenon that the identifier is displayed when reinforcement, engineering, circuit material, and stem cells are acquired.

MultiMind Challengers changes

added-The active agent (recovery drug) has been changed so that it can be used from the first round. //To improve the gameplay speed by lowering the difficulty of the first round and reducing the frequency of return.
fixedBug fixes -Fixed the phenomenon that the identifier is displayed when reinforcement, engineering, circuit material, and stem cells are acquired.

--The active agent (recovery drug) has been changed so that it can be used from the first round. //To improve the gameplay speed by lowering the difficulty of the first round and reducing the frequency of return.

  • Bug fixes -Fixed the phenomenon that the identifier is displayed when reinforcement, engineering, circuit material, and stem cells are acquired.

--Other -In the guide, we have included an object to check the credits.

Source

Steam News / 16 March 2021

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