HomeGamesUpdatesPricingMethodology
Steam News31 March 20215y ago

Changed spider web and added minion timer in subjugation.

-Spider web installation basics Duration reduction on hit: 1s -> 0.6s //I judged that duration reduction penalty on hit was too high -strength Reinforcement Remove physical-HP damage (Added) When hit, duration reduction

Full notes

Full MultiMind Challengers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Balance
changedSpider web installation basics Duration reduction on hit: 1s -> 0.6s //I judged that duration reduction penalty on hit was too high
addedstrength Reinforcement Remove physical-HP damage (Added) When hit, duration reduction decreases by 0.3. //We made it possible to further reduce the duration reduction penalty on hit, but instead removed the physical damage increase part.
addedlarge Unfolding Delay increase amount: +50% -> +30% (Added) Vulnerable to weathering: duration reduced by 2 seconds. //We judged that the delay was too long and not easy to use, so instead of greatly reducing the amount of delay increase, we also reduced the duration.
Spider web installation basics Duration reduction on hit:1s0.6sSpider web installation basics Duration reduction on hit: decreased, nerflarge Unfolding Delay increase amount: +50%+30%large Unfolding Delay increase amount: + decreased, buff

-Spider web installation basics Duration reduction on hit: 1s -> 0.6s //I judged that duration reduction penalty on hit was too high

-strength Reinforcement Remove physical-HP damage (Added) When hit, duration reduction decreases by 0.3. //We made it possible to further reduce the duration reduction penalty on hit, but instead removed the physical damage increase part.

-large Unfolding Delay increase amount: +50% -> +30% (Added) Vulnerable to weathering: duration reduced by 2 seconds. //We judged that the delay was too long and not easy to use, so instead of greatly reducing the amount of delay increase, we also reduced the duration.

-The timing at which minions are regenerated in Resis Subjugation has been displayed with a timer. //We judged that the difficulty of handling subsequent troops, the core strategy of the Regis Subjugation Battle, was too high due to the unknown timing.

Source

Steam News / 31 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.