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Latest Multi Idle updates
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- Multi Idle
Patch notes - v0.10.70
Patch Notes - Steam v0.10.70 Passive tree change! The passive tree has been changed in a way that nodes that you click on are not finalized until you click the save button. Instead they are put into a planner mode which…
Patch notes6 changesFixGameplay - Multi Idle
Patch notes - v0.10.69
Patch Notes - Steam v0.10.69 Arena: Balance: Skill Fury now rolls between 20-40 from 5-15. Balance: Skill Fungus Growth now rolls between 25-60 from 5-40. Added: Some fighters will now have + 15% crit chance and + 100%…
Patch notes50 changesFixBalance - Multi Idle
Patch notes - v0.9.67
Patch Notes - Steam v0.9.67 Arena: Balance: Multiplier to Module Experience gain increased to 1.2, from 1.1 when actively playing the arena. Balance: Multiplier to Item Find Rating increased to 1.2, from 1.1 when active…
Store41 changesBalanceGameplay - Multi Idle
Patch notes - v0.8.66
Patch Notes - Steam v0.9.66 Inventory: Change: Armory button now toggles the armory window button instead of just open. Bugfix: Unique items can now be removed properly from all inventory slots. Bugfix: Dragged items no…
Store4 changes - Multi Idle
Patch notes - v0.8.65
Patch Notes - Steam v0.8.65 General: New: A fighters skills can now be configured to allow a specific order of execution. > This also includes the ability to specify a chance for a skill to activate. Advanced Combat: Bu…
Patch notes2 changesGameplay - Multi Idle
Patch notes - v0.8.64
Patch Notes - Steam v0.8.64 Advanced Combat: Bugfix: Skills Might and Heavy now work for the player again! Dungeon: Bugfix: Dungeon enter button now changes text when you earn enough to enter dungeon again. Kingdom: Cha…
Patch notes7 changesGameplayUI/audio - Multi Idle
Patch notes - v0.8.63
Patch Notes - Steam v0.8.63 Arena: Added: additional skills for fighters. Balance: fighters will now have 2 utility skills, and 4 offensive skills. Bugfix: Enabled again. Advanced Combat: Change: Buff cooldowns now upda…
Store8 changesFixGameplay - Multi Idle
PlayTest is now live!
The PlayTest is officially out! Go to the store page and request access! For players who already have access, You don't need to request access. The key you have used is the same game. What to expect? Right now there is…
Store1 change - Multi Idle
Patch notes - v0.8.62
Patch Notes - Steam v0.8.62 Dungeon: Added: You can now click on the multiplier and reset multiplier blocks to display the whole number. Bugfix: Dungeon essence is now saved at the end of the dungeon run. Notes: A numbe…
Store8 changesGameplayMaps - Multi Idle
Patch notes - v0.8.61
Patch Notes - Steam v0.8.61 Advanced Combat: Bugfix: Starting tooltip for skill 'Marked' is updated when first inflicted. Inventory: Bugfix: Various errors when attempting to use buttons without an item selected. Kingdo…
Store4 changesFixGameplay - Multi Idle
Patch notes - v0.8.60
Patch Notes - Steam v0.8.60 Clicker: New: Double clicking an clicker upgrade within 0.25 of a second will attempt to purchase the upgrade. New: Shift-Clicking an upgrade will attempt to purchase the upgrade. New: Upgrad…
Store30 changes1 numericGameplay - Multi Idle
PlayTest Date and Details
August 6th, Tuesday. Eastern Timezone. The PlayTest is planned to accommodate up to 500 players for its first batch. This is by no means a limit but a buffer to potential chaos. More players will be accepted if there is…
Store2 changesGameplay - Multi Idle
Playtest and plans
Playtest Multi Idle will soon be opening to a public PlayTest through steams PlayTest feature. There is currently plans for roughly 500 players at first, with more space opening after depending on feedback, bugs, and th…
Event5 changesGameplayBalance - Multi Idle
Patch notes - v0.8.59
Patch Notes - Steam v0.8.59 General: Bugfix: Combat Stats preview for various elements not using kingdom affixes correctly. Advanced Combat: Bugfix: Error caused by a future affix for Fungus Growth. Bugfix: Slowed ailme…
Event10 changesGameplayBalance - Multi Idle
Patch notes - v0.7.58
Patch Notes - Steam v0.7.58 Advanced Combat: Bugfix: UI Tooltip for Marked now has the correct description. Dungeon: Balance: Upon rebirth, Get a maximum of 180 + (30 per stage) essence for characters best stage. Balanc…
Store38 changes3 numericUI/audio - Multi Idle
Patch notes - v0.6.57
Patch Notes - Steam v0.6.57 Passive: Bugfix: New cold nodes giving lightning damage instead of cold. Bugfix: New Fury skill giving Mark instead. Bugfix: New Ice Spike nodes giving Lightning damage instead. Miscellaneous…
Patch notes4 changesBalanceGameplay

