Full notes
Full Multi Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
Patch Notes - Steam v0.10.70
Passive tree change! The passive tree has been changed in a way that nodes that you click on are not finalized until you click the save button. Instead they are put into a planner mode which allows for planning, exporting, and importing the tree.
General:
- ChangeUnity engine updated from 2022LTS to Unity 6.
Bugfix: Clicking a button with a tooltip no longer causes the tooltip to show up after and linger.
- BugfixCrash on reorganizing the logger fixed.
Passive:
- NewThe way the passive tree is interacted with has changed.
Change: Default colors for node links has been darkened.
- BugfixNode line connection width should scale with zoom level again. This was disabled due to a compiler restriction.
Source
Changelog.gg summarizes and formats this update. How we read updates.
