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Steam News21 October 20205y ago

Monstermonger V0.1.1 is now live

Many thanks for all the fantastic feedback to the initial release of Monstermonger. We're pleased to announce that the first update is now live bringing numerous improvements to the game.

Full notes

Full Monstermonger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedMany thanks for all the fantastic feedback to the initial release of Monstermonger. We're pleased to announce that the first update is now live bringing numerous improvements to the game.
fixedFixed a display issue when the options menu was selected when examining a monster.
fixedFixed a display issue where sometimes the wrong amount of gold was shown.
fixedFixed an issue where the game could freeze when entering the Steam overlay.
changedUpdated the UI in local multiplayer to display the guest's "ticks" when it's their turn.
changedUpdated tutorial text to make end-game condition on Day 3 clearer.

Monstermonger changes

changedMany thanks for all the fantastic feedback to the initial release of Monstermonger. We're pleased to announce that the first update is now live bringing numerous improvements to the game.
fixedFixed a display issue when the options menu was selected when examining a monster.
fixedFixed a display issue where sometimes the wrong amount of gold was shown.
fixedFixed an issue where the game could freeze when entering the Steam overlay.
changedUpdated the UI in local multiplayer to display the guest's "ticks" when it's their turn.

Many thanks for all the fantastic feedback to the initial release of Monstermonger. We're pleased to announce that the first update is now live bringing numerous improvements to the game.

  • Fixed a display issue when the options menu was selected when examining a monster.

  • Fixed a display issue where sometimes the wrong amount of gold was shown.

  • Fixed an issue where the game could freeze when entering the Steam overlay.

  • Updated the UI in local multiplayer to display the guest's "ticks" when it's their turn.

  • Updated tutorial text to make end-game condition on Day 3 clearer.

  • Updated the default volume to be a little louder.

  • Added mouse-wheel support.

Please keep the feedback coming. Your comments are all really appreciated - we're listening and acting on everything raised.

The next release will focus on adding a new tactical option, tempting you to sell early with some higher value early- and mid-game monsters. If there's anything else you like to see, please let us know!

Source

Steam News / 21 October 2020

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