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Latest Modulus: Factory Automation updates
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- Modulus: Factory Automation
UPDATE TIME | Mod Support is here!
You asked for it and we’re delivering; Modulus now has official mod support, and we can't wait to see what you build. Seeing as this is such a significant update we wanted to do a proper post rather than just patch note…
Patch notes7 changesWorkshopGameplay - Modulus: Factory Automation
Modulus Academy | Episode 7: Expert Production Layouts
Hey Module Makers! David's back with what might be the most mind-expanding episode of the Academy yet. Episode 7 is all about expert-level module production, a fundamentally different way of thinking about how you build…
Announcement1 changeBalance - Modulus: Factory Automation
MASSIVE UPDATE TIME
Hey Module Makers, Patch 5 is here and we want to give you a proper look at what's included, because this one is a big deal. We've been listening closely to your feedback since launch, in reviews, on Discord, in the for…
Patch notes4 changesGameplayMaps - Modulus: Factory Automation
Thank You, Module Makers
It's been a little over a month since Modulus launched, and we wanted to take a moment to say something simple: thank you. Watching this community come to life has been one of the best parts of making this game. The scr…
Patch notes1 changeMaps - Modulus: Factory Automation
Patch 4 Hotfix is Live
Hey Module Makers, We’ve just pushed a small hotfix for Modulus. Fixed an issue where factories could suddenly stop functioning during gameplay Thanks to everyone who reported this so quickly, it helped us track it down…
Announcement2 changesFixGameplay - Modulus: Factory Automation
Modulus Academy | Episode 6 Freighters
Hey Module Makers! David's back in the Academy, and this episode is a big one. Freighters are something you'll encounter a bit later in the game, but once your factory starts spanning multiple islands, they become essen…
Store2 changesBalance - Modulus: Factory Automation
Patch 1.0.4
Hey Module Makers, Patch 1.0.4 is now live for Modulus: Factory Automation, bringing performance improvements and a wide range of bug fixes to keep your factories running smoothly. New Added a setting to reduce the fact…
Patch notes22 changesFixPerformance - Modulus: Factory Automation
Modulus Academy | Episodes 4 & 5
Hey Module Makers! David's been busy in the Academy, and we've got two more episodes worth of tips to catch you up on. Whether you missed them or just want a written reference to come back to, here's the full breakdown…
Event6 changesWorkshopStore - Modulus: Factory Automation
Demo Update 20th April 2026
A note before we get into it We know many of you have been waiting on fixes for the demo for a while. As a small team, getting the full game launch out the door meant the demo had to take a back seat temporarily, and we…
Store74 changesFixGameplay - Modulus: Factory Automation
Free Build Map is Live!
It's here, Module Makers, The Free Build Map is now available in Modulus! When we previewed this last week the response blew us away, and we can't wait to see what you build with a bit more room to breathe. From today,…
Store5 changesFixMaps - Modulus: Factory Automation
Free Build Map Coming to Modulus
Hey Modulue Makers First up WOW. Thank you from the bottom of our hearts for such an incredible launch week. Your excitement and enthusiasm around the game means more to us than we can put into words. Seeing everyone sh…
Patch notes9 changesMaps - Modulus: Factory Automation
Modulus Is featured in the triple-i initiative sale!
Hey Module Makers! Modulus will be featured in the the triple-i initiative sale! Starting from April 9th - 16th with a 10% discount, if you have not had a chance to play now is the perfect time! Check out the sale here!…
Store1 change - Modulus: Factory Automation
Modulus 1.0.2 Patch Notes
Hey Module Makers We’ve rolled out Patch 1.0.2 for Modulus, focusing on stability improvements, crash fixes, and a few quality-of-life updates. Thanks again to everyone sharing feedback and reports, it really helps us t…
Patch notes18 changesFixPerformance - Modulus: Factory Automation
Update: Terminology Changes
We’ve made a terminology update across Modulus: Factory Automation for copyright reasons and to ensure naming consistency throughout the game. Updated Terms Droid to Android Hyperdroid to Hyperbot Droid Core to Advanced…
Patch notes4 changesGameplay - Modulus: Factory Automation
Introducing Modulus Academy
Hey Module Makers! If you've been following along with our Modulus Academy video series, you'll know that Creative Director David has been dropping some seriously useful tips for getting the most out of your factory. Wh…
Patch notes1 changeGameplay - Modulus: Factory Automation
Modulus 1.0.1 | Day 1 Patch Notes
Thanks to everyone jumping into Modulus: Factory Automation and sharing feedback with us. This first patch focuses on fixing early issues, improving stability, and polishing the overall experience. Functionality / Crash…
Store50 changesFixPerformance






