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Steam News9 April 20262mo ago

Modulus 1.0.2 Patch Notes

Hey Module Makers We’ve rolled out Patch 1.0.2 for Modulus, focusing on stability improvements, crash fixes, and a few quality-of-life updates.

Full notes

Full Modulus: Factory Automation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes8 additions1 change1 removal
  • Performance
  • UI and audio
  • Gameplay
fixedStability & Crash FixesFixed an issue where Assembler Behaviour could enter a broken state and cause game issues
fixedStability & Crash FixesFixed multiple crashes related to placing and connecting long conveyor belts
fixedStability & Crash FixesFixed a minimap exception when loading islands without factory objects
fixedStability & Crash FixesFixed an issue where the loading screen would not close after an exception, causing freezes
addedStability & Crash FixesAdded additional null checks to prevent crashes (underlying causes still under investigation)
addedStability & Crash FixesAdded fallback handling for JSON loading failures to prevent crashes

Hey Module Makers

We’ve rolled out Patch 1.0.2 for Modulus, focusing on stability improvements, crash fixes, and a few quality-of-life updates.

Thanks again to everyone sharing feedback and reports, it really helps us track these down quickly.

Stability & Crash Fixes

  • Fixed an issue where Assembler Behaviour could enter a broken state and cause game issues

  • Fixed multiple crashes related to placing and connecting long conveyor belts

  • Fixed a minimap exception when loading islands without factory objects

  • Fixed an issue where the loading screen would not close after an exception, causing freezes

  • Added additional null checks to prevent crashes (underlying causes still under investigation)

  • Added fallback handling for JSON loading failures to prevent crashes

  • Fixed factory randomly stopping

  • Added retry logic when saving JSON files fails

Gameplay & Functionality

  • Fixed unresponsive input issues for players with multiple controllers or joysticks connected

  • Fixed ordering issues when assigning Island Objects during initialization

UI & UX Fixes

  • Fixed end credits not allowing players to close the screen

  • Added a Modulus Academy button to the main menu and in-game menu

Localisation

  • Fixed localisation issues on startup for players using Italian system language

  • Updated localisation for new and updated text

  • Removed outdated terminology from the DeliveryTarget screenshot in the manual

Additions

  • Added a basic cube icon to the Icon Block

  • Added a setting to remove module outlines (mostly useful in Creative Mode)

  • Added a setting in the accessibility tab which tracks all connected devices, so you can manually enable/disable devices to make sure they don't mess with your gameplay.

We’ll continue monitoring feedback and rolling out improvements. Thanks for playing and helping us make Modulus better with every update.

Source

Steam News / 9 April 2026

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