In this update3
Full notes
Full MOBU update
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Repeated intro
Hello everyone!
What changed
- Store
- UI and audio
- Gameplay
- Fixes
MOBU changes
This update introduces the first step of MOBU's new skin system, a brand-new track created exclusively for the game, as well as several quality-of-life improvements and bug fixes.
New Features
New skin system added. Skins can now be unlocked through challenges and equipped from the character selection screen.
For now, only one character has an alternate skin available, but many more are planned for future updates.
New music track added:"Visão", composed exclusively for MOBU by Pedro Otávio.
New challenge added:"Beat Difficulty 5". Completing it unlocks an alternate skin for the Energy Monk.
Improvements
Updated the default keyboard + mouse control scheme:
Movement: A and D
Attack: Left Mouse Button
Special: Right Mouse Button
Auto Attack: Middle Mouse Button
Added additional keyboard and mouse icons for display in the keybind menu.
Improved tab navigation on the Challenges page.
Updated the names of 11 upgrades that were still using placeholder names.
Bug Fixes
Fixed an issue where Arcane Stand projectiles would not fire while submerged due to the Submerge upgrade.
Added a new particle VFX to Arcane Stand projectiles.
Fixed a bug that caused the immunity granted by Final Stand to end earlier than intended.
Fixed a bug that caused the music pitch to return to normal too early during Final Stand activation.
See you in the next update.
Source
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