In this update2
Full notes
Full MOBU update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Store
- UI and audio
MOBU changes
Bug Fixes
Fixed an issue that could cause the music during the second half of a run to stop playing.
Fixed an issue where Arcane Stand projectiles would not attempt to trigger elemental conditions when dealing damage-over-time. Upgrades that grant a chance to inflict Burn or Freeze through damage-over-time effects now work correctly with Arcane Stand.
Fixed an issue where Arcane Stand projectile particles would not appear when playing as certain monks.
Fixed an issue that could cause shop purchase buttons to become visually offset downward when rerolling and quickly navigating between them with a mouse.
Fixed an issue where the attribute blessed during the last visit to the Fractured Shrine would remain highlighted upon returning. Highlights are now shown only while selecting a blessing.
Fixed an issue where blessing an attribute in the Fractured Shrine would not correctly update its tooltip description.
Fixed an issue that reduced the available text space on the Completed Challenges screen. Some entries previously required unnecessary scrolling and are now displayed correctly.
Fixed an issue where the Settings menu was not being properly cleaned up when opened during a run, causing a delay the next time the Pause Menu was opened.
Adjustments
Increased the pitch of the Arcane Stand sound effect to better distinguish it from the basic attack sound.
Increased the Wave 16 boss's maximum Health by 4%.
This is the final patch before Bullet Fest. See you there!
Source
Changelog.gg summarizes and formats this update. How we read updates.
